HackerReposA FIELD GUIDE TO OPEN SOURCE
ProSponsor the shelf♧ 0
← Back to top all-time
3dicc
Urhonimo
C++2015–2019
3dicc / Urhonimo

Urhonimo

Nim wrapper for Urho3D

4Distinct people
4Mentions
0Explicit recommenders
47GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Nim wrapper for Urho3D

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2015-06-15 07:06:09 UTC to 2019-06-25 11:24:52 UTC.

012015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC101
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101

What Hacker News says

4 sources
> - Nim: C/C++ interop is second to none. This is very wrong. There is perfect c interop - you can import c functions using {.importc.} pragma. C++ interop is best i have seen so far. You can use c++ template types! Here is the sample: https://github.com/3dicc/Urhonimo/blob/master/modules/contai... Of course it is not perfect. For example if you would like to override c++ method you will have to write a bit of c++ code using {.emit.} pragma. I do not know a single language that could map c++ template types into it's own generic types like nim can.
In D is being used for autonomous driving research – Audi and Mercedes
Webdev and games are fairly well covered, not sure about IOT but as far as embedded goes I know people are using it on arduino & RPi. Check out the stdlib: http://nim-lang.org/docs/lib.html Some interesting projects related to the above: Webdev frameworks: https://github.com/dom96/jester https://flyx.github.io/emerald/ https://github.com/onionhammer/nim-templates.git Gamedev: Urho3D game engine wrapper: https://github.com/3dicc/Urhonimo Nim GLSL framework (allows writing GLSL in Nim, meaning you can use metaprogramming in GLSL): https://github.com/yglukhov/nimsl Roguelike api: https://github.com/Vladar4/libtcod-nim/ SFML lib: https://github.com/BlaXpirit/nim-csfml SDL lib: https://github.com/PMunch/SDLGamelib High level glfw wrapper: https://github.com/ephja/nim-glfw Chipmonk wrapper: https://github.com/fowlmouth/nimrod-chipmunk/ Blog on
Read the rest
writing a 2D platformer in Nim: https://hookrace.net/blog/writing-a-2d-platform-game-in-nim-... Blog on making a JS NES emulator in Nim: https://hookrace.net/nimes/
In Nim Programming Language v0.16.0 released
Compiling down to C also makes wrapping C++ libraries much easier. Because when you compile down to C, it's not that much of a stretch to also allow compilation to C++. You can then make wrapping C++ code much easier in the language. Nim is one language that I know of which takes advantage of that. Here is one example of a pretty large wrapper around a C++ library https://github.com/3dicc/Urhonimo, and here is the documentation for this feature http://nim-lang.org/docs/manual.html#implementation-specific...
In Ooc – a small programming language that compiles to C99

MAKE YOURSELF AT HOME

A few shortcuts

/
Search the collection
?
Open this guide
Esc
Close dialogs and navigation

Your saved repositories and interests stay in this browser.