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AcademySoftwareFoundation
openexr
C2016–2016
AcademySoftwareFoundation / openexr

openexr

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

2Distinct people
2Mentions
0Explicit recommenders
1.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week2 dated mentions

Observed mentions: 2016-06-26 04:10:55 UTC to 2016-10-17 22:55:07 UTC. Weeks start Monday, UTC.

012016-06-20 00:00:00 UTC to 2016-06-27 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJun 202016-06-27 00:00:00 UTC to 2016-07-04 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-04 00:00:00 UTC to 2016-07-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-11 00:00:00 UTC to 2016-07-18 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-18 00:00:00 UTC to 2016-07-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-07-25 00:00:00 UTC to 2016-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-08-01 00:00:00 UTC to 2016-08-08 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-08-08 00:00:00 UTC to 2016-08-15 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-08-15 00:00:00 UTC to 2016-08-22 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsAug 152016-08-22 00:00:00 UTC to 2016-08-29 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-08-29 00:00:00 UTC to 2016-09-05 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-09-05 00:00:00 UTC to 2016-09-12 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-09-12 00:00:00 UTC to 2016-09-19 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-09-19 00:00:00 UTC to 2016-09-26 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-09-26 00:00:00 UTC to 2016-10-03 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-10-03 00:00:00 UTC to 2016-10-10 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-10-10 00:00:00 UTC to 2016-10-17 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-10-17 00:00:00 UTC to 2016-10-24 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsOct 17

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 202016-06-20 00:00:00 UTC2016-06-27 00:00:00 UTC101
Jun 272016-06-27 00:00:00 UTC2016-07-04 00:00:00 UTC000
Jul 42016-07-04 00:00:00 UTC2016-07-11 00:00:00 UTC000
Jul 112016-07-11 00:00:00 UTC2016-07-18 00:00:00 UTC000
Jul 182016-07-18 00:00:00 UTC2016-07-25 00:00:00 UTC000
Jul 252016-07-25 00:00:00 UTC2016-08-01 00:00:00 UTC000
Aug 12016-08-01 00:00:00 UTC2016-08-08 00:00:00 UTC000
Aug 82016-08-08 00:00:00 UTC2016-08-15 00:00:00 UTC000
Aug 152016-08-15 00:00:00 UTC2016-08-22 00:00:00 UTC000
Aug 222016-08-22 00:00:00 UTC2016-08-29 00:00:00 UTC000
Aug 292016-08-29 00:00:00 UTC2016-09-05 00:00:00 UTC000
Sep 52016-09-05 00:00:00 UTC2016-09-12 00:00:00 UTC000
Sep 122016-09-12 00:00:00 UTC2016-09-19 00:00:00 UTC000
Sep 192016-09-19 00:00:00 UTC2016-09-26 00:00:00 UTC000
Sep 262016-09-26 00:00:00 UTC2016-10-03 00:00:00 UTC000
Oct 32016-10-03 00:00:00 UTC2016-10-10 00:00:00 UTC000
Oct 102016-10-10 00:00:00 UTC2016-10-17 00:00:00 UTC000
Oct 172016-10-17 00:00:00 UTC2016-10-24 00:00:00 UTC101

What Hacker News says

2 sources
As someone who works in the industry developing software, it's because for the high-end VFX studios, software like Blender and Natron just don't cut it in terms of efficiency, power and flexibility. Artist time costs more money than software licenses do, and as the open source software isn't generally good enough for their needs, using better off-the-shelf software that have fairly decent and flexible plugin APIs is good enough for them. A lot of the code VFX studios have is proprietary (as in unique to the individual studio who wrote it) plugins for host apps like Maya, Katana and Nuke, and shaders/integrators for renderers like PRMan and Arnold. There are open source projects that are used for glue in the VFX industry: https://github.com/alembic/alembic https://github.com/PixarAnimationStudios/OpenSubdiv https://github.com/imageworks/Op
Read the rest
enShadingLanguage https://github.com/ImageEngine/gaffer https://github.com/dreamworksanimation/openvdb https://github.com/openexr/openexr But these have almost exclusively been internal proprietary projects started within studios that have been open-sourced, to help transfer assets between studios, and are mostly open file formats for images, volumes and geometry, as well as other intermediate tooling.
In Natron: Open-source compositing software for Mac, Windows and Linux

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