HackerReposA FIELD GUIDE TO OPEN SOURCE
ProSponsor the shelf♧ 0
← Back to top all-time
arcadia-unity
Arcadia
Clojure2014–2021
arcadia-unity / Arcadia

Arcadia

Clojure in Unity

12Distinct people
12Mentions
0Explicit recommenders
1.7KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Clojure in Unity

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year12 dated mentions

Observed mentions: 2014-11-02 06:21:57 UTC to 2021-03-30 13:36:41 UTC.

01232014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 3 mentions; 2 submissions, 1 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2021

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC101
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC321
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC211
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC202
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC202

What Hacker News says

12 sources
You might want to check out Arcadia[0], a Clojure library for Unity game development. It's all done with ClojureCLR and it's pretty cool. Not saying you want to do game development, but they've definitely got a working product and you can see how they've set up their project. They just got a round of funding this year, and they've got several good talks posted on their homepage about the quirks of working on .NET. [0]https://github.com/arcadia-unity/Arcadia
In Clojure 1.11 planning
Yeah, I played with react-aframe and a couple other webvr experiments over the summer. A huge benefit of virtual dom in web dev is immutability and programming with immutable state. But all these experimental libraries are backed by THREE.js which means your state is done with traditional imperative math primitives. Just composing a scene in React is not very interesting because the real fun is in interacting with the state of all the objects, for example coding physics. So in the end it does not feel like React. Though Arcadia (experimental Unity engine adapter for Clojure, a functional programming language) is onto a way to bridge these imperative and functional worlds, the fundamental abstraction of Arcadia is to dehydrate a fat object instance into immutable data, then you can program with immutable data, and then hydrate the data bac
Read the rest
k into the fat object instance (which is optimized for use with Unity and the underlying imperative hardware). E.g. https://github.com/arcadia-unity/Arcadia/blob/6105770a780194... Here are some related notes i dumped on reddit in April 2016 maybe helpful, about doing VR from Clojure: https://www.reddit.com/r/Clojure/comments/4sgjhz/new_clojuri...
In Introducing the React VR Pre-Release

MAKE YOURSELF AT HOME

A few shortcuts

/
Search the collection
?
Open this guide
Esc
Close dialogs and navigation

Your saved repositories and interests stay in this browser.