HackerReposA FIELD GUIDE TO OPEN SOURCE
ProSponsor the shelf♧ 0
← Back to top all-time
BenjaminAster
CSS-Minecraft
HTML2025–2025
BenjaminAster / CSS-Minecraft

CSS-Minecraft

A Minecraft clone made with pure HTML & CSS – no JavaScript.

4Distinct people
6Mentions
0Explicit recommenders
1.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A Minecraft clone made with pure HTML & CSS – no JavaScript.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 12:54:37 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by 3-hour interval6 dated mentions

Observed mentions: 2025-05-26 23:20:23 UTC to 2025-05-29 13:08:18 UTC.

012025-05-26 21:00:00 UTC to 2025-05-27 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 26, 21:002025-05-27 00:00:00 UTC to 2025-05-27 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-27 03:00:00 UTC to 2025-05-27 06:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-05-27 06:00:00 UTC to 2025-05-27 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-27 09:00:00 UTC to 2025-05-27 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-27 12:00:00 UTC to 2025-05-27 15:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-05-27 15:00:00 UTC to 2025-05-27 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-27 18:00:00 UTC to 2025-05-27 21:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-05-27 21:00:00 UTC to 2025-05-28 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-05-28 00:00:00 UTC to 2025-05-28 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 03:00:00 UTC to 2025-05-28 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsMay 28, 03:002025-05-28 06:00:00 UTC to 2025-05-28 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 09:00:00 UTC to 2025-05-28 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 12:00:00 UTC to 2025-05-28 15:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 15:00:00 UTC to 2025-05-28 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 18:00:00 UTC to 2025-05-28 21:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-28 21:00:00 UTC to 2025-05-29 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-29 00:00:00 UTC to 2025-05-29 03:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-29 03:00:00 UTC to 2025-05-29 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-29 06:00:00 UTC to 2025-05-29 09:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-29 09:00:00 UTC to 2025-05-29 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-05-29 12:00:00 UTC to 2025-05-29 15:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 29, 12:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
May 26, 21:002025-05-26 21:00:00 UTC2025-05-27 00:00:00 UTC101
May 27, 00:002025-05-27 00:00:00 UTC2025-05-27 03:00:00 UTC000
May 27, 03:002025-05-27 03:00:00 UTC2025-05-27 06:00:00 UTC101
May 27, 06:002025-05-27 06:00:00 UTC2025-05-27 09:00:00 UTC000
May 27, 09:002025-05-27 09:00:00 UTC2025-05-27 12:00:00 UTC000
May 27, 12:002025-05-27 12:00:00 UTC2025-05-27 15:00:00 UTC101
May 27, 15:002025-05-27 15:00:00 UTC2025-05-27 18:00:00 UTC000
May 27, 18:002025-05-27 18:00:00 UTC2025-05-27 21:00:00 UTC101
May 27, 21:002025-05-27 21:00:00 UTC2025-05-28 00:00:00 UTC101
May 28, 00:002025-05-28 00:00:00 UTC2025-05-28 03:00:00 UTC000
May 28, 03:002025-05-28 03:00:00 UTC2025-05-28 06:00:00 UTC000
May 28, 06:002025-05-28 06:00:00 UTC2025-05-28 09:00:00 UTC000
May 28, 09:002025-05-28 09:00:00 UTC2025-05-28 12:00:00 UTC000
May 28, 12:002025-05-28 12:00:00 UTC2025-05-28 15:00:00 UTC000
May 28, 15:002025-05-28 15:00:00 UTC2025-05-28 18:00:00 UTC000
May 28, 18:002025-05-28 18:00:00 UTC2025-05-28 21:00:00 UTC000
May 28, 21:002025-05-28 21:00:00 UTC2025-05-29 00:00:00 UTC000
May 29, 00:002025-05-29 00:00:00 UTC2025-05-29 03:00:00 UTC000
May 29, 03:002025-05-29 03:00:00 UTC2025-05-29 06:00:00 UTC000
May 29, 06:002025-05-29 06:00:00 UTC2025-05-29 09:00:00 UTC000
May 29, 09:002025-05-29 09:00:00 UTC2025-05-29 12:00:00 UTC000
May 29, 12:002025-05-29 12:00:00 UTC2025-05-29 15:00:00 UTC101

What Hacker News says

6 sources
I'm honestly really impressed with GPT-4.1 mini. It is my default from messing around by their API because it is unbelievably inexpensive and genuinely capable at most of the things I throw at it. I'll switch to o4-mini when I'm writing code, but otherwise 4.1-mini usually does a great job. Fun example from earlier today: llm -f https://raw.githubusercontent.com/BenjaminAster/CSS-Minecraft/refs/heads/main/main… \ -s 'explain all the tricks used by this CSS' That's piping the CSS from that incredible CSS Minecraft demo - https://news.ycombinator.com/item?id=44100148 - into GPT-4.1 mini and asking it for an explanation. The code is clearly written but entirely uncommented: https://github.com/BenjaminAster/CSS-Minecraft/blob/main/mai... GPT-4.1 mini's explanation is genuinely excellent: https://gist.github.com/simonw/cafd612b3982e3
Read the rest
ad463788dd50287... - it correctly identifies "This CSS uses modern CSS features at an expert level to create a 3D interactive voxel-style UI while minimizing or eliminating JavaScript" and explains a bunch of tricks I hadn't figured out. And it used 3,813 input tokens and 1,291 output tokens - https://www.llm-prices.com/#it=3813&ot=1291&ic=0.4&oc=1.6 - that's 0.3591 cents (around a third of a cent).
In Show HN: My LLM CLI tool can run tools now, from Python code or plugins
Hello people, author here! Some comments on this from my side: - You people totally overwhelmed my website... I use(d) Firebase static hosting because it's completely free and super simple, which reached the 10 GB monthly limit now. I changed to Cloudflare in the meantime, but it'll need some time for the DNS records to update. IN THE MEANTIME, PLEASE USE THE GITHUB PAGES LINK INSTEAD: https://benjaminaster.github.io/CSS-Minecraft/ - I made this almost three years ago now, to try out the limits of what's possible with pure CSS, and to test out the then-new CSS :has() selector. - This project never got much traction until now, so I never bothered to write about how it works. Simon Willison now already wrote a blog post about it, so I guess I don't have to anymore... https://simonwillison.net/2025/May/26/css-minecraft/ - For the best exper
Read the rest
ience, please view this on a desktop browser, either Chromium-based or Firefox. - The source code is at https://github.com/BenjaminAster/CSS-Minecraft. The "index.pug" and "main.scss" files contain the actual source code; the rest is mostly just the compiled output. - Here is a video of me building a house with it: https://www.youtube.com/watch?v=OH8-Y9frP5k
In CSS Minecraft

MAKE YOURSELF AT HOME

A few shortcuts

/
Search the collection
?
Open this guide
Esc
Close dialogs and navigation

Your saved repositories and interests stay in this browser.