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blevesearch
bleve
Go2014–2025
blevesearch / bleve

bleve

A modern text/numeric/geo-spatial/vector indexing library for go

19Distinct people
27Mentions
0Explicit recommenders
11.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A modern text/numeric/geo-spatial/vector indexing library for go

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year27 dated mentions

Observed mentions: 2014-09-06 18:35:24 UTC to 2025-10-09 19:41:29 UTC.

02462014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 7 mentions; 0 submissions, 7 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC211
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC202
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC404
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC202
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC707
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC202
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC505
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC110
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101

What Hacker News says

27 sources
I've never worked on a project that encompasses as many computer science algorithms as a search engine. There are a lot of topics you can lookup in "Information Storage and Retrieval": - Tries (patricia, radix, etc...) - Trees (b-trees, b+trees, merkle trees, log-structured merge-tree, etc..) - Consensus (raft, paxos, etc..) - Block storage (disk block size optimizations, mmap files, delta storage, etc..) - Probabilistic filters (hyperloloog, bloom filters, etc...) - Binary Search (sstables, sorted inverted indexes, roaring bitmaps) - Ranking (pagerank, tf/idf, bm25, etc...) - NLP (stemming, POS tagging, subject identification, sentiment analysis etc...) - HTML (document parsing/lexing) - Images (exif extraction, removal, resizing / proxying, etc...) - Queues (SQS, NATS, Apollo, etc...) - Clustering (k-means, density, hierarchical, gaussi
Read the rest
an distributions, etc...) - Rate limiting (leaky bucket, windowed, etc...) - Compression - Applied linear algebra - Text processing (unicode-normalization, slugify, sanitation, lossless and lossy hashing like metaphone and document fingerprinting) - etc... I'm sure there is plenty more I've missed. There are lots of generic structures involved like hashes, linked-lists, skip-lists, heaps and priority queues and this is just to get 2000's level basic tech. If you are comfortable with Go or Rust you should look at the latest projects in this space: - https://github.com/quickwit-oss/tantivy - https://github.com/valeriansaliou/sonic - https://github.com/mosuka/phalanx - https://github.com/meilisearch/MeiliSearch - https://github.com/blevesearch/bleve - https://github.com/thomasjungblut/go-sstables A lot of people new to this space mistakenly think you can just throw elastic search or postgres fulltext search in front of terabytes of records and have something decent. The problem is that search with good rankings often requires custom storage so calculations can be sharded among multiple nodes and you can do layered ranking without passing huge blobs of results between systems. Source: I'm currently working on the third version of my search engine and I've been studying this for 10 years.
In Ask HN: I want to dive into how to make search engines
There isn't a one-size-fits all approach, but I've never worked on a project that encompasses as many computer science algorithms as a search engine. - Tries (patricia, radix, etc...) - Trees (b-trees, b+trees, merkle trees, log-structured merge-tree, etc..) - Consensus (raft, paxos, etc..) - Block storage (disk block size optimizations, mmap files, delta storage, etc..) - Probabilistic filters (hyperloloog, bloom filters, etc...) - Binary Search (sstables, sorted inverted indexes) - Ranking (pagerank, tf/idf, bm25, etc...) - NLP (stemming, POS tagging, subject identification, etc...) - HTML (document parsing/lexing) - Images (exif extraction, removal, resizing / proxying, etc...) - Queues (SQS, NATS, Apollo, etc...) - Clustering (k-means, density, hierarchical, gaussian distributions, etc...) - Rate limiting (leaky bucket, windowed, etc.
Read the rest
..) - text processing (unicode-normalization, slugify, sanitation, lossless and lossy hashing like metaphone and document fingerprinting) - etc... I'm sure there is plenty more I've missed. There are lots of generic structures involved like hashes, linked-lists, skip-lists, heaps and priority queues and this is just to get 2000's level basic tech. - https://github.com/quickwit-oss/tantivy - https://github.com/valeriansaliou/sonic - https://github.com/mosuka/phalanx - https://github.com/meilisearch/MeiliSearch - https://github.com/blevesearch/bleve - https://github.com/thomasjungblut/go-sstables A lot of people new to this space mistakenly think you can just throw elastic search or postgres fulltext search in front of terabytes of records and have something decent. That might work for something small like a curated collection of a few hundred sites.
In Writing your own search engine is hard (2004)
Search in SQL databases is a tough beast to get it right. And given that we support MySQL and Postgres both, it gets even harder to support quirks of both of them. In enterprise editions, the only addition is Elasticsearch. But in our open-source version, we do have support for https://github.com/blevesearch/bleve. Although, it's in beta, we have a lot of customers using it. I am wondering if you have tried using it and didn't like it?
In Mattermost – open-source platform for secure collaboration
The litestream project was created by https://github.com/benbjohnson who wrote https://github.com/boltdb/bolt (a key value store) which has been instrumental (from my point of view) in the Go community as one of the original choices for an embedded database as it was not only fast, but had transactions with stable snapshots. It was used by https://github.com/blevesearch/bleve, https://github.com/etcd-io/etcd, and number of other projects. These days, https://github.com/dgraph-io/badger is often favored because of it's improved write throughput.
In A database for 2022
FWIW... 1. Toshi https://github.com/toshi-search/Toshi (Rust, 3.1k stars) 2. Tantivy https://github.com/tantivy-search/tantivy (Rust, 4.5k stars) 3. PISA https://github.com/pisa-engine/pisa (C++, 486 stars) 4. Bleve https://github.com/blevesearch/bleve (Go, 7.4k stars) 5. Sonic https://github.com/valeriansaliou/sonic (Rust, 10.9k stars) 6. Partial comparison https://mosuka.github.io/search-benchmark-game/ (tantivy Vs lucene Vs pisa Vs bleve) 7. Bayard https://github.com/bayard-search/bayard (Rust, on top of Tantivy, 1.4k stars) 8. Blast https://github.com/mosuka/blast (Go, on top of Bleve, 930 stars) Algolia alternatives with some compatibility 1. MeiliSearch https://github.com/meilisearch/MeiliSearch (Rust, 12.4k stars) 2. typesense https://github.com/typesense/typesense (C++, 5.1k stars)
In ClickHouse as an alternative to Elasticsearch for log storage and analysis
(Setting aside the fact that Logstash is JRuby/Java app easily eating said gigabytes of heap) Do JSON logs take gigabytes? If they do for you then yes, gigabytes of disk and memory are pretty much guaranteed. Also things tend to pile up with time (even on a few weeks horizon). In all honesty, I believe a finely crafted native code solution for this problem could achieve x3 less ram usage and x2-3 indexing/search performance. Going beyond that is also possible but will take remarkable engineering. Update: to expand on the last point, c++ solutions are typically closed sourced. Rust and Go both have interesting open-source full text engines: https://github.com/tantivy-search/tantivy https://github.com/blevesearch/bleve In near future I totally see someone producing a great open-source distributed search project that is at least on par with
Read the rest
today’s ES core feature set.
In Guide to running Elasticsearch in production
So my interface to all of my text files is Redis. I use the simple Redis data structures to store the data and with a common interface I am able to populate all sorts of different tools for indexing and search. Then from there I use the following tools... elasticsearch https://github.com/blevesearch/bleve Recently I have been experimenting with... https://github.com/meilisearch/MeiliDB By maintaining Redis as my interface engine, I can experiment with all sorts of different tools in different programming languages... Over time I have grown to love Redis as my data store... Of course I have a simple way of getting the common text files that I write my daily journal in into Redis. And then from there its just a matter of the common interface into the different indexing / search technologies.
In I find journaling indispensable
Elasticsearch is very popular because it works well for generic searching and can be customized for lots of unique scenarios. There's competition on the infrastructure side using something other than Java/JVM though: For Rust, there's Toshi: https://github.com/toshi-search/Toshi which is built on top of Tantivy: https://github.com/tantivy-search/tantivy For C++, there's Xapiland: https://github.com/Kronuz/Xapiand For Go, there's Blast: https://github.com/mosuka/blast built on Bleve: https://github.com/blevesearch/bleve
In Ask HN: Are Lucene/Solr/ES Still Used for Search?
Always nice to see more alternatives to Elasticsearch. That project could be so much better with some proper planning and focus. There's also Toshi: https://github.com/toshi-search/Toshi which is built on top of Tantivy: https://github.com/tantivy-search/tantivy And for C++, there's Xapiland: https://github.com/Kronuz/Xapiand And for Go, there's Blast: https://github.com/mosuka/blast built on Bleve: https://github.com/blevesearch/bleve
In Sonic: Fast, lightweight and schemaless search back end in Rust

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