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brianchirls
Seriously.js
JavaScript2012–2017
brianchirls / Seriously.js

Seriously.js

A real-time, node-based video effects compositor for the web built with HTML5, Javascript and WebGL

6Distinct people
8Mentions
0Explicit recommenders
3.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A real-time, node-based video effects compositor for the web built with HTML5, Javascript and WebGL

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year8 dated mentions

Observed mentions: 2012-01-27 18:57:36 UTC to 2017-11-06 21:49:49 UTC.

012342012-01-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 4 mentions; 2 submissions, 2 comments20122013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20122012-01-01 00:00:00 UTC2013-01-01 00:00:00 UTC422
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC303
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC000
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101

What Hacker News says

8 sources
This is seriously cool, but can't there be a better way to embed fragment shaders in javascript for WebGL? Check out this effect: https://github.com/brianchirls/Seriously.js/blob/develop/eff... Or is there a tool that needs to be created that will compile a fragment shader for WebGL down to .js, kind of like CoffeeScript? Now all you need is for someone to write an OpenEXR implementation in JS or WebKit and you'll have all you need to build a Nuke killer in the browser. Well, you'll still need the UI framework for the node graph.
In Seriously.js: A Realtime, Node-Based Video Compositor for the Web

MAKE YOURSELF AT HOME

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