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BrutPitt
glChAoS.P
C++2019–2020
BrutPitt / glChAoS.P

glChAoS.P

3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime

2Distinct people
4Mentions
0Explicit recommenders
861GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week4 dated mentions

Observed mentions: 2019-11-03 06:14:07 UTC to 2020-01-03 15:10:54 UTC. Weeks start Monday, UTC.

0122019-10-28 00:00:00 UTC to 2019-11-04 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsOct 282019-11-04 00:00:00 UTC to 2019-11-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-11-11 00:00:00 UTC to 2019-11-18 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-11-18 00:00:00 UTC to 2019-11-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-11-25 00:00:00 UTC to 2019-12-02 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsNov 252019-12-02 00:00:00 UTC to 2019-12-09 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-12-09 00:00:00 UTC to 2019-12-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-12-16 00:00:00 UTC to 2019-12-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-12-23 00:00:00 UTC to 2019-12-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-12-30 00:00:00 UTC to 2020-01-06 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsDec 30

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Oct 282019-10-28 00:00:00 UTC2019-11-04 00:00:00 UTC110
Nov 42019-11-04 00:00:00 UTC2019-11-11 00:00:00 UTC000
Nov 112019-11-11 00:00:00 UTC2019-11-18 00:00:00 UTC000
Nov 182019-11-18 00:00:00 UTC2019-11-25 00:00:00 UTC000
Nov 252019-11-25 00:00:00 UTC2019-12-02 00:00:00 UTC110
Dec 22019-12-02 00:00:00 UTC2019-12-09 00:00:00 UTC000
Dec 92019-12-09 00:00:00 UTC2019-12-16 00:00:00 UTC000
Dec 162019-12-16 00:00:00 UTC2019-12-23 00:00:00 UTC000
Dec 232019-12-23 00:00:00 UTC2019-12-30 00:00:00 UTC000
Dec 302019-12-30 00:00:00 UTC2020-01-06 00:00:00 UTC202

What Hacker News says

4 sources
I already answered to similar question on YouTube I copy it also here: This is a real time LIVE capture from glChAoS.P execution: no post processing... glChAoS.P / wglChAoS.P is a real time 3D strange attractors GPU explorer: https://www.michelemorrone.eu/glchaosp/ This is a new preview feature, currently available only from online version... You can test/run/view it from the following link: https://www.michelemorrone.eu/glchaosp/dtAttractors.html#Lor... (click on COMET button, and from wglChAoS.P program use "CockPit" and "Settings" buttons, in the "Attractors Window", to select view and emitter settings) You need a browser that support WebGL2 and WebAssembly: currentlu only FireFox and Chromium based (Chrome, Opera, Vivaldi...) It works also on Android SmartPhone and Tablets with a discreet/good GPU About program: I developed glChAoS.P
Read the rest
in C++ and OpenGL, and with Emscripten I ported it (wglChAoS.P) also online, via browsers that supports WebGL and WebAssembly If you are interested in this you can consult github souce code webpage: https://github.com/BrutPitt/glChAoS.P About capture: I simply used Linux "SimpleScreenRecorder" in LIVE recording.
In Simulating a Comet's Journey in Lorenz Attractor with GlChAoS.P

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