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bugthesystem
Kaos
Rust2025–2026
bugthesystem / Kaos

Kaos

Kaos provides lock-free ring buffers for inter-thread, inter-process, and network communication. Built on the high performance networking patterns with modern Rust.

2Distinct people
2Mentions
0Explicit recommenders
28GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Kaos provides lock-free ring buffers for inter-thread, inter-process, and network communication. Built on the high performance networking patterns with modern Rust.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week2 dated mentions

Observed mentions: 2025-12-11 18:01:10 UTC to 2026-01-12 12:29:52 UTC. Weeks start Monday, UTC.

012025-12-08 00:00:00 UTC to 2025-12-15 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsDec 82025-12-15 00:00:00 UTC to 2025-12-22 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-12-22 00:00:00 UTC to 2025-12-29 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsDec 222025-12-29 00:00:00 UTC to 2026-01-05 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-01-05 00:00:00 UTC to 2026-01-12 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-01-12 00:00:00 UTC to 2026-01-19 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 12

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Dec 82025-12-08 00:00:00 UTC2025-12-15 00:00:00 UTC110
Dec 152025-12-15 00:00:00 UTC2025-12-22 00:00:00 UTC000
Dec 222025-12-22 00:00:00 UTC2025-12-29 00:00:00 UTC000
Dec 292025-12-29 00:00:00 UTC2026-01-05 00:00:00 UTC000
Jan 52026-01-05 00:00:00 UTC2026-01-12 00:00:00 UTC000
Jan 122026-01-12 00:00:00 UTC2026-01-19 00:00:00 UTC101

What Hacker News says

2 sources
I've been building a platform that lets you describe a multiplayer game idea in natural language and generates full-stack code for it—frontend (PixiJS, Phaser, Babylon, or Three.js) plus backend (KaosEngine real-time multiplayer framework). You can iterate via chat, preview live, sync to GitHub, and deploy. Stack overview: Networking — Rust-powered WebSocket + RUDP with fast ring buffers — https://github.com/bugthesystem/Kaos Game Server Framework — Rust-powered Matchmaking, Lua runtime with hot-reload, leaderboards, storage, chat, rooms, social features (friends, etc.) SDKs — Rust, TypeScript/JavaScript, Unity, Godot, Defold Game Studio — AI-assisted builder (similar to Lovable.dev), Monaco-based Lua/HTML IDE, live preview with hot-reload for both backend and frontend, one-click deploy Early results are promising. Would love feedback fro
Read the rest
m folks who've worked on similar problems or have thoughts on the approach. Planning to spin up a Discord and public playground in a week or two for anyone interested in early access. – Sia
In Ask HN: What are you working on? (January 2026)

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