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cesmoak
smokescreen
JavaScript2011–2017
cesmoak / smokescreen

smokescreen

A Flash player written in JavaScript. Now with more bugs! This version is a major rework of what was demoed last year. It is better in many ways, but also less complete in many ways. It also uses Canvas to render instead of SVG. The main difference, though, is that after making a mess building the first player, this codebase is actually maintainable. Currently cleaning up: tools to help dissect SWFs, and the AS2 -> JS compiler.

2Distinct people
2Mentions
0Explicit recommenders
139GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A Flash player written in JavaScript. Now with more bugs! This version is a major rework of what was demoed last year. It is better in many ways, but also less complete in many ways. It also uses Canvas to render instead of SVG. The main difference, though, is that after making a mess building the first player, this codebase is actually maintainable. Currently cleaning up: tools to help dissect SWFs, and the AS2 -> JS compiler.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 7:56:55 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year2 dated mentions

Observed mentions: 2011-11-12 13:01:50 UTC to 2017-07-26 14:23:01 UTC.

012011-01-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20112012-01-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20112011-01-01 00:00:00 UTC2012-01-01 00:00:00 UTC101
20122012-01-01 00:00:00 UTC2013-01-01 00:00:00 UTC000
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC000
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC000
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101

What Hacker News says

1 sources
If you're thinking about using this, you might also consider Gordon (https://github.com/tobeytailor/gordon) or Smokescreen (https://github.com/cesmoak/smokescreen). Gordon's simpler -- very easy to follow code. Whereas Smokescreen, like Swiffy, offers support for audio and AS2. I integrated Gordon into my HTML5 game yesterday to render a walk cycle SWF and the framerate didn't drop. I'm going to do the same thing with Smokescreen next.
In Have a Flash SWF File? convert it to HTML5 with Google Swiffy

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