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chaosprint
RaveForce
Python2022–2025
chaosprint / RaveForce

RaveForce

RaveForce - An OpenAI Gym style toolkit for music generation experiments.

2Distinct people
13Mentions
0Explicit recommenders
253GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

RaveForce - An OpenAI Gym style toolkit for music generation experiments.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year13 dated mentions

Observed mentions: 2022-03-27 12:11:33 UTC to 2025-04-05 15:28:27 UTC.

02462022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments20232024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 6 mentions; 1 submissions, 5 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC211
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC303
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC615

What Hacker News says

13 sources
Very interesting article and process. > "A huge part of the joy came from working in Ableton Live 12, which now feels like an extension of how I think" I feel the same way, but for Reaper Seeing the author mentions that decomposition of the snare is the hardest, and that’s what I was trying to solve in https://github.com/chaosprint/RaveForce (just an idea). Multimodality AI is much more powerful now. I wonder how helpful it would be for music and art education if AI could help us deconstruct some songs. When I was teaching kids with Glicol, I often used KraftWerk’s Das Model as an example: https://glicol.org/demo#themodel This rough midi version is very different from the original, but the kids had a lot of fun messing around with it.
In Recreating Daft Punk's Something About Us
I got into AI music back in 2017, kind of sparked by AlphaGo. Started by looking at machine listening stuff, like Nick Collins' work. Always been really curious about AI doing music live coding. In 2019, I built this thing called RaveForce [github.com/chaosprint/RaveForce]. It was a fun project. Back then, GANsynth was a big deal, looked amazing. But the sound quality… felt a bit lossy, you know? And MIDI generation, well, didn't really feel like "music generation" to me. Now, I'm thinking about these things differently. Maybe the sound quality thing is like MP3 at first, then it becomes "good enough" – like a "retina moment" for audio? Diffusion models seem to be pushing this idea too. And MIDI, if used the right way, could be a really powerful tool. Vocals synthesis and conversion are super cool. Feels like plugins, but next level. Real
Read the rest
ly useful. But what I really want to see is AI understanding music from the ground up. Like, a robot learning how synth parameters work. Then we can do 8bit music like the DRL breakthrough. Not just training on tons of copyrighted music, making variations, and selling it, which is very cheap.
In Music Generation AI Models
Suno is great and I already shared my positive thought on its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on https://glicol.org/ and the destination is: https://github.com/chaosprint/RaveForce Although my progress on AI is slow atm, I found that the copilot in VS code can already help me in live coding performances several times: https://youtu.be/xzIXzt3hSt0?si=rVihHYiKiAU5IKeI&t=389 Also want to hear your feedback.
In AI-generated sad girl with piano performs the text of the MIT License
Congratulations on your launch! I started music DRL (https://github.com/chaosprint/RaveForce) a few years ago. At that time, SOTA was still the "traditional" method of GANSynth. Later, I mainly turned to Glicol (https://glicol.org) and tried to combine it with RaveForce. There are many kinds of music generation nowadays, such as Suno AI, but I think the biggest pain point is the lack of controllability. I mean, after generation, if you can't fine-tune the parameters, it's going to be really painful. As for pro, most of the generated results are still unusable. This is why I wanted to try DRL in the first place. Also worth checking https://forum.ircam.fr/projects/detail/rave-vst/ If this is your direction, I'm wondering if you have compared the methods of generating midi? After all, the generated midi and parameters can be adjusted quickly
Read the rest
, it is also in the form of a loop, and it can be lossless. In addition, I saw that the demo on your official website was edited at 0:41, so how long does it take to generate the loop? Is this best quality or average quality? Anyway, I hope you succeed.
In Launch HN: Soundry AI (YC W24) – Music sample generator for music creators

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