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cloudflare
workerd
C++2022–2026
cloudflare / workerd

workerd

The JavaScript / Wasm runtime that powers Cloudflare Workers

30Distinct people
55Mentions
2Explicit recommenders
9.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

The JavaScript / Wasm runtime that powers Cloudflare Workers

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

You beat us to it! Been meaning to land this but got distracted. https://github.com/cloudflare/workerd/pull/6780 But honestly I love that there are multiple implementations now.

kentonv used a recommendation phrase. 2 indexed comments match. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 10:56:20 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year55 dated mentions

Observed mentions: 2022-09-27 13:02:06 UTC to 2026-09-23 13:34:38 UTC.

051015202022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 10 mentions; 1 submissions, 9 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 11 mentions; 1 submissions, 10 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments20242025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 9 mentions; 0 submissions, 9 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 19 mentions; 0 submissions, 19 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC1019
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC11110
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC606
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC909
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC19019

From the project README

An excerpt from the repository, fetched Nov 13, 2026.

Read the project’s introduction
👷 workerd, Cloudflare's JavaScript/Wasm Runtime workerd (pronounced: "worker-dee") is a JavaScript / Wasm server runtime based on the same code that powers Cloudflare Workers. You might use it: As an application server, to self-host applications designed for Cloudflare Workers. As a development tool, to develop and test such code locally. As a programmable HTTP proxy (forward or reverse), to efficiently intercept, modify, and route network requests. Introduction Design Principles Server-first: Designed for servers, not CLIs nor GUIs. Standard-based: Built-in APIs are based on web platform standards, such as fetch(). Nanoservices: Split your application into components that are decoupled and independently-deployable like microservices, but with performance of a local function call. When one nanoservice calls another, the callee runs in the same thread and process. Homogeneous deployment: Instead of deploying different microservices to different machines in your cluster, deploy all your nanoservices to every machine in the cluster, making load balancing much easier. Capability bindings: workerd configuration uses capabilities instead of global namespaces to connect nanoservices to each other and external resources. The result is code that is more composable -- and immune to SSRF attacks. Always backwards compatible: Updating workerd to a newer version will never break your JavaScript code. workerd's version number is simply a date, corresponding to the maximum "compatibility date" supported by that version. You can always configure your worker to a past date, and workerd will emulate the API as it existed on that date. Read the blog post to learn more about these principles. WARNING: workerd is not a hardened sandbox workerd tries to isolate each Worker so that it can only access the resources it is configured to access. However, workerd on its own does not contain suitable defense-in-depth against the possibility of implementation bugs. When using workerd to run possibly-malicious code, you must run it inside an appropriate secure sandbox, such as a virtual machine. The Cloudflare Workers hosting service in particular uses many additional layers of defense-in-depth. With that said, if you discover a bug that allows malicious code to break out of workerd, please submit it to Cloudflare's bug bounty program for a reward. Getting Started Supported Platforms In theory, workerd should work on any POSIX system that is supported by V8 and Windows. In practice, workerd is tested on: Linux and macOS (x86-64 and arm64 architectures) Windows (x86-64 architecture) On other platforms, you may have to do tinkering to make things work. Building workerd To build workerd, you need: Bazel If you use Bazelisk (recommended), it will automatically download and use the right version of Bazel for building workerd. On Linux, nothing else: the build downloads its own LLVM toolchain (clang, lld and libc++) and a Debian sysroot (see build/deps/llvm.MODULE.bazel), and uses no compiler or libraries from the host. On macOS: Xcode 26.6 installation (available on macOS 26 and higher). Building with just the Xcode Command Line Tools is not being tested, but should work too. On Windows: Install App Installer from the Microsoft Store for the winget package manager and then run install-deps.bat from an administrator prompt to install bazelisk, LLVM, and other dependencies required to build workerd on Windows. Add startup --output_user_root=C:/tmp to the .bazelrc file in your user directory. When developing at the command-line, run bazel-env.bat in your shell first to select tools and Windows SDK versions before running bazel. You may then build workerd at the command-line with: bazel build //src/workerd/server:workerd You can pass --config=release to compile in release mode: bazel build //src/workerd/server:workerd --config=release You can also build from within Visual Studio Code using the instructions in docs/vscode.md. The compiled binary will be located at bazel-bin/src/workerd/server/workerd. If you run a Bazel build before you've installed some dependencies (like Xcode), and then you install the dependencies, you must resync locally cached toolchains, or clean Bazel's cache, otherwise you might get strange errors: bazel fetch --configure --force If that fails, you can try: bazel clean --expunge The cache will now be cleaned and you can try building again. If you have a fairly recent clang packages installed you can build a more performant release version of workerd: bazel build --config=thin-lto //src/workerd/server:workerd Configuring workerd workerd is configured using a config file written in Cap'n Proto text format. For simple projects, workerd serve wrangler.jsonc also accepts a Wrangler config. main is bundled with esbuild, as Wrangler does. The supported fields are name, main, compatibility_date, compatibility_flags, vars, durable_objects, exports, migrations, no_bundle and $schema; any other field is an error. A simple "Hello World!" config file might look like: using Workerd = import "/workerd/workerd.capnp"; const config :Workerd.Config = ( services = [ (name = "main", worker = .mainWorker), ], sockets = [ # Serve HTTP on port 8080. ( name = "http", address = "*:8080", http = (), service = "main" ), ] ); const mainWorker :Workerd.Worker = ( serviceWorkerScript = embed "hello.js", compatibilityDate = "2023-02-28", # Learn more about compatibility dates at: # https://developers.cloudflare.com/workers/platform/compatibility-dates/ ); Where hello.js contains: addEventListener("fetch", event => { event.respondWith(new Response("Hello World")); }); Complete reference documentation is provided by the comments in workerd.capnp. There is also a library of sample config files. Running workerd To serve your config, do: workerd serve my-config.capnp For more details about command-line usage, use workerd --help. Prebuilt binaries are dis
Read the full README on GitHub

What Hacker News says

6 sources
WorkerD isn't anywhere near a "cutdown version of Chromium," it is an incredible platform with years of engineering put into it, from some of the people behind very similar and successful products (GAE, Protocol Buffers, to name some). I assume you are referring to V8 here but that also powers Deno. WorkerD is open source: https://github.com/cloudflare/workerd I personally am not a fan of Deno because of how it split the Node JS ecosystem, so that is not a benefit in my eyes. Of course, Workers can run Rust. Nothing you said here necessitates an API difference.
In Edge Scripting: Build and run applications at the edge
You can't really run the Worker code without modifications somewhere else afaik (unless you're using something like Hono with an adapter). And for most use cases, you're not going to be using Workers without KV, DO, etc. I've hit a bunch of issues and limitations with Wrangler and Workers locally over the years. Eg: https://github.com/cloudflare/workers-sdk/issues/2964 https://github.com/cloudflare/workerd/issues/1897
In Our container platform is in production. It has GPUs. Here's an early look
Standards bodies only standardize things after they've been proven to work. You can't standardize a new idea before offering it to the market. It's hard enough to get just one vendor to experiment with an idea (it literally took me years to convince everyone inside Cloudflare that we should build Durable Objects). Getting N competing vendors to agree on it -- before anything has been proven in the market -- is simply not possible. But the Durable Objects API is not complicated and there's nothing stopping competing platforms from building a compatible product if they want. Much of the implementation is open source, even. In fact, if you build an app on DO but decide you don't want to host it on Cloudflare, you can self-host it on workerd: https://github.com/cloudflare/workerd
In Cloudflare acquires PartyKit to allow developers to build real-time multi-user
This is awesome, I'm happy that Cloudflare is adding more attention into running Python via WebAssembly at the Edge. I'll try to summarize on how they got it running and what are the drawbacks that they have from their current approach (note: I have deep context on running Python with WebAssembly at the Edge as part of my work in Wasmer). Cloudflare Workers are enabling Python at the Edge by using Pyodide [1] (Python compiled to WebAssembly via Emscripten). They bundled Pyodide into Workerd [2], and then use V8 snapshots [3] to try to accelerate startup times. On their best case, cold starts of Python in Cloudflare Workers are about 1 second. While this release is great as it allows them to measure the interest of running Python at the Edge, it has some drawbacks. So, what are those? * Being tied to use only one version of Python/Pyodid
Read the rest
e (the one that Workerd embeds) * Package resolution is quite hacky and tied to workerd. Only precompiled "native packages" will be allowed to be used at runtime (eg. using a specific version of numpy will turn to be challenging) * Architecturally tied to the JS/v8 world, which may show some challenges as they aim to reduce cold start times (in my opinion, it will be quite hard for them to achieve <100ms startup time with their current architecture). In any case, I welcome this initiative with my open hands and look forward all the cool apps that people will now build with this! [1] https://pyodide.org/ [2] https://github.com/cloudflare/workerd/blob/main/docs/pyodide... [3] https://github.com/cloudflare/workerd/pull/1875 Edit: updated wording from "proof of concept" to "release" to reflect the clarification from the Cloudflare team
In Python Cloudflare Workers

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