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codyd51
axle
C2017–2024
codyd51 / axle

axle

Message-passing kernel + userspace

4Distinct people
5Mentions
0Explicit recommenders
644GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Message-passing kernel + userspace

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2017-01-16 11:22:19 UTC to 2024-07-27 19:55:55 UTC.

0122017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 2 submissions, 0 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC220
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC202
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

5 sources
One thing I just realised it's worthwhile to show: the POSIX interfaces I mentioned above are just wrappers around message-passing. For example, read() is a function implemented in an optional userspace library that's available for programs to link against. When invoked, it constructs and sends a message with the right parameters to the filesystem server, and awaits its response: https://github.com/codyd51/axle/blob/paging-demo/programs/su...
In Axle OS
Hi, author here! Thanks for the kind words! I'll echo rajeevk's recommendation: the OSDev wiki is full of useful documentation and guides for setting up a bare-metal toolchain. There's also a community forum with a wealth of knowledge just waiting to be read. In terms of boots on the ground, I remember once seeing a mantra from someone on the OSDev forums that went something like this: building an x86 OS is first about getting the CPU into a usable state, then about getting as far away from it as possible. This is really true! There's a lot of work to do to set up the features that any modern environment needs as a baseline: paging, segmentation, interrupt descriptors, etc, but once you're done with all that you're free to roam in the design space and build whatever you like, however you imagine, building abstractions and then abstraction
Read the rest
s on top of those. I'd liken the early stages of OS development to a tech tree in a video game: you need serial output so that you can debug your kernel. You need to be able to allocate memory so that you can create pixel buffers, then need drawing primitives to fill them up. You need processes, and a scheduler to coordinate them. Every new feature you add opens up a myriad of possibilities that weren't there before, and although many things have a serial list of dependencies, there's always so much to do that you can just focus on whatever feels particularly inspiring to you at any given time. It's really a lot of fun. axle also uses structured messages for making requests to the kernel, as well as everything else. Here's an example of some structured requests that can be sent to the kernel: https://github.com/codyd51/axle/blob/paging-demo/kernel/kern.... Here's some structured data that an application (in this case, the window manager) uses to interact with other apps: https://github.com/codyd51/axle/blob/paging-demo/rust_progra... All the best, and feel free to reach out to me as well!
In Axle OS

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