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crawl
sequell
Ruby2015–2021
crawl / sequell

sequell

Libera IRC crawl bot Sequell; depends on https://github.com/crawl/go-sequell

2Distinct people
2Mentions
0Explicit recommenders
43GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Libera IRC crawl bot Sequell; depends on https://github.com/crawl/go-sequell

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 12:54:37 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year2 dated mentions

Observed mentions: 2015-12-08 14:43:52 UTC to 2021-08-17 05:44:21 UTC.

012015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101

What Hacker News says

2 sources
> the stats aren't readily available and public to everyone The stats have always been public and instantly available, impressively so. Here's the bot command to query the stats in question: !lg * start>"2015-03-06 00:00:00" start<"2015-03-21 00:00:00" cv=0.16 / won Output: 1180/39437 games for * (start>'2015-03-06 00:00:00' start<'2015-03-21 00:00:00' cv=0.16): N=1180/39437 (2.99%) So that's a 3% winrate for the major version in question during the dates the bug existed. Using another query to determine the all-time winrate across all versions: !lg * / won We see the historic winrate to be about 1%. The listgame interface is documented at https://github.com/crawl/sequell/blob/master/docs/listgame.m... , and the bots can be found on IRC and Discord.
In How did so many Dungeon Crawl: Stone Soup players miss such an obvious bug?
Something I really enjoy about DCSS is the community aspect that goes on in ##crawl on freenode. First, lots of help from smart players. Second, the bots announce milestones like unique mob deaths, entering branches, wins, deaths, etc. You can query the bots for help, too, useful for things like querying a monster's stats, and a million other things. Essentially what you can get from: https://lookupdb.guy.ht/#term/death%20yak Here's the query syntax for Sequell (a bot): https://github.com/crawl/sequell/blob/master/docs/listgame.m... And just to add to the link dump, here's a list of user defined commands for the bots: https://loom.shalott.org/userdef.html They have a tournament a few times a year, with every release. You build teams (or play on a team by yourself) and accumulate points a variety of ways. Banners are earned, and it is all
Read the rest
In After a ten-year hiatus, NetHack 3.6

MAKE YOURSELF AT HOME

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