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Cysharp
ZString
C#2022–2023
Cysharp / ZString

ZString

Zero Allocation StringBuilder for .NET and Unity.

2Distinct people
3Mentions
0Explicit recommenders
2.8KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Zero Allocation StringBuilder for .NET and Unity.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month3 dated mentions

Observed mentions: 2022-06-19 12:48:55 UTC to 2023-10-30 04:42:10 UTC.

012022-06-01 00:00:00 UTC to 2022-07-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsJun 20222022-07-01 00:00:00 UTC to 2022-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-08-01 00:00:00 UTC to 2022-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-09-01 00:00:00 UTC to 2022-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-10-01 00:00:00 UTC to 2022-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-11-01 00:00:00 UTC to 2022-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-12-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2023-02-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-02-01 00:00:00 UTC to 2023-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsFeb 20232023-03-01 00:00:00 UTC to 2023-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-04-01 00:00:00 UTC to 2023-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-05-01 00:00:00 UTC to 2023-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-06-01 00:00:00 UTC to 2023-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-07-01 00:00:00 UTC to 2023-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-08-01 00:00:00 UTC to 2023-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-09-01 00:00:00 UTC to 2023-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-10-01 00:00:00 UTC to 2023-11-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsOct 2023

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 20222022-06-01 00:00:00 UTC2022-07-01 00:00:00 UTC110
Jul 20222022-07-01 00:00:00 UTC2022-08-01 00:00:00 UTC000
Aug 20222022-08-01 00:00:00 UTC2022-09-01 00:00:00 UTC000
Sep 20222022-09-01 00:00:00 UTC2022-10-01 00:00:00 UTC000
Oct 20222022-10-01 00:00:00 UTC2022-11-01 00:00:00 UTC000
Nov 20222022-11-01 00:00:00 UTC2022-12-01 00:00:00 UTC000
Dec 20222022-12-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
Jan 20232023-01-01 00:00:00 UTC2023-02-01 00:00:00 UTC101
Feb 20232023-02-01 00:00:00 UTC2023-03-01 00:00:00 UTC000
Mar 20232023-03-01 00:00:00 UTC2023-04-01 00:00:00 UTC000
Apr 20232023-04-01 00:00:00 UTC2023-05-01 00:00:00 UTC000
May 20232023-05-01 00:00:00 UTC2023-06-01 00:00:00 UTC000
Jun 20232023-06-01 00:00:00 UTC2023-07-01 00:00:00 UTC000
Jul 20232023-07-01 00:00:00 UTC2023-08-01 00:00:00 UTC000
Aug 20232023-08-01 00:00:00 UTC2023-09-01 00:00:00 UTC000
Sep 20232023-09-01 00:00:00 UTC2023-10-01 00:00:00 UTC000
Oct 20232023-10-01 00:00:00 UTC2023-11-01 00:00:00 UTC101

What Hacker News says

3 sources
Also for hard real time systems (which do not necessarily include operating systems). You need to have a deterministic computation time each cycle and never go over the time budget allocated. With a GC that isn't reference-counted it's nondeterministic. It could also be nondeterministic with reference counting if run e.g. into a loop that allocates a lot of objects and then they are freed, but you can measure and control and fix this behavior more easily than when trying to work against a non-resource-counting GC. Like others said here, it could certainly be done in C#, but you have to fight the language on some level. Events/delegates, strings and almost all collection classes are heap based and therefore can trigger the GC. It's difficult to do useful stuff without them. But you can do what you'd do in typical hard real-time applica
Read the rest
tions anyway anyway, that is, preallocate everything you think you'll need. The APIs are there. The most problematic data type is the string, it's almost impossible to do anything in C# without it, and it's in the heap, therefore can trigger the GC. Also it's immutable, so almost all useful operations on it produce another string(s). See Joe Duffy's old blog post here [0]. However Using the new Span<char> or ReadOnlySpan<char> which are stack based can alleviate that. Almost all string actions can be done on them. There's also a library called ZString which can be useful [1]. Another problem is the jit, which in "regular" dotnet works lazily, only on the first call to a function or even to string literals, so again you don't get deterministic execution. It is very quick but calling a new function chain in succession can add up. However using an AOT compilation like bflat does eliminates that problem. Even without using AOT, you can approximate it by using reflection and calling RuntimeHelpers.PrepareMethod() on all methods in all referenced assemblies (except the system ones which should already be precompiled). [0] https://github.com/joeduffy/joeduffy.github.io/blob/master/_... [1] https://github.com/Cysharp/ZString
In Bflat – a single ahead-of-time crosscompiler and runtime for C#

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