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ddevault
Craft.Net
C#2013–2017
ddevault / Craft.Net · Archived

Craft.Net

(Unmaintained, see TrueCraft) Minecraft server, client, and etc for .NET

2Distinct people
6Mentions
0Explicit recommenders
229GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

(Unmaintained, see TrueCraft) Minecraft server, client, and etc for .NET

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year6 dated mentions

Observed mentions: 2013-09-24 20:10:35 UTC to 2017-10-13 00:30:37 UTC.

012342013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments20132014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC413
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC101
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101

What Hacker News says

6 sources
I have an implementation of Minecraft I'm pretty proud of: https://truecraft.io However, it is the evolution of several much more embarassing projects. In order from oldest to newest: https://libminecraft.codeplex.com/ https://github.com/sircmpwn/Craft.Net https://github.com/SirCmpwn/PartyCraft https://github.com/SirCmpwn/TrueCraft I still hate the client code of TrueCraft and it's due to be ripped out and rewritten from scratch. There were also projects earlier than LibMinecraft which, thankfully, have disappeared from the internet.
In TerrariaClone – An incomprehensible hellscape of spaghetti code
I have a lot of projects you might be interested in. ## MediaCrush ## Open source video, audio, and image hosting. https://mediacru.sh Languages: Python, CoffeeScript, SCSS Issues: https://github.com/MediaCrush/MediaCrush/issues?state=open Join #mediacrush on irc.freenode.net to chat about helping. There are tons of things, big and small, that need to get done. ## KnightOS ## Kernel and userland for Texas Instruments calculators. http://knightos.org Languages: Assembly Join #knightos on irc.freenode.net to chat about helping. Need help finishing up a bunch of small tasks (like better datetime math) and a few bigger tasks (like a writable filesystem). ## Craft.Net ## Open source Minecraft client+server+utils, compatible with official software. https://github.com/SirCmpwn/Craft.Net Languages: C# Issues: https://github.com/SirCmpwn/Craft.Net
Read the rest
Join #craft.net on irc.freenode.net to chat about helping. Exciting plans for Craft.Net.Rendering are underway, as well as plenty of other issues. ## LockBox ## Secure file syncronization based on gpg, rsync, and your own ring of trust. https://github.com/SirCmpwn/lockbox Languages: Whatever you want Currently only done in concept. Get in touch if you want to help out: sir@cmpwn.com ## Other ## I have loads of other projects you may be interested in, all of which are open for pull requests: https://github.com/SirCmpwn
In Ask HN: Open Source Projects Looking for Help
I've also spent time examining Notch's coding habits. He is a terrible, terrible coder. Minecraft was (and still is) an unoptimized, poorly designed piece of crap when he handed it off to the rest of Mojang. The DCPU-16 he designed had many flaws and his assembler for it threw out assembly convention. He makes very basic mistakes very frequently and his core designs are flawed. I say this as someone who has spent a considerable amount of my life [1][2][3] figuring out this terrible crap and working around it. Notch is a very bad programmer, and people only revere him because he made Minecraft. To reply to you all at once: regardless of his ability to create or ship a game, which is not in question, his ability to write good code should not be idolized. His failures have tangible reprecussions that have long plagued the Minecraft hacking c
Read the rest
In Notch, WebGL, Dart, and ramping up quickly
Currently working on an open source implementation of Minecraft [1] - a server, client, and various related things. The new Minecraft update released this week and radically changed how networking works, so it's a bit tough to get it all working again. It's cool because it's a totally open source recreation of everything. It's got a server, a client, terrain generation, physics simulation, level editing, classic support... this is one of two really big projects I've undertaken. I'm also still working on MediaCrush [2][3], at least when my other half decides to show up and write some backend code. [1] https://github.com/SirCmpwn/Craft.Net [2] https://mediacru.sh [3] https://github.com/MediaCrush/MediaCrush
In Ask HN: What are you working on and why is it cool?

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