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derkork
openscad-graph-editor
C#2022–2026
derkork / openscad-graph-editor

openscad-graph-editor

OpenSCAD Graph Editor

2Distinct people
47Mentions
0Explicit recommenders
299GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

OpenSCAD Graph Editor

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 10:02:05 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year47 dated mentions

Observed mentions: 2022-07-14 18:41:24 UTC to 2026-10-10 22:18:21 UTC.

051015202022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 5 mentions; 1 submissions, 4 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 11 mentions; 0 submissions, 11 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 18 mentions; 0 submissions, 18 comments20242025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 7 mentions; 0 submissions, 7 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC514
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC11011
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC18018
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC606
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC707

What Hacker News says

5 sources
Every time I sit down to do anything non-trivial in OpenSCAD, I wonder if there isn't some better way of representing things --- I'd like for there to to be something better, but usually the solution to any problem put forth on the OpenSCAD mailing list is: "learn this bit of math and apply it thusly". That said, I gave up on all this and have switched over to just modeling toolpaths: https://github.com/WillAdams/gcodepreview that way, I'm certain that whatever is modeled can actually be made, and I'm also certain that the modeling is not limited by arbitrary things. I've got an idea for a woodworking joint which I haven't been able to model so as to cut out in any other program, and I'm hoping this will let me finally manage it. I've been using OpenSCAD Graph Editor (OSGE) as a front-end: https://github.com/derkork/openscad-graph-editor
Read the rest
which has been working well, though I'm trying not to be distracted by: https://github.com/kaveh808/kons-9 having recently been announced.
In On CAD
OpenSCAD Graph Editor: https://github.com/derkork/openscad-graph-editor I'm really fond of visual programming tools such as node editors and Blockly, so this really appeals to me. This was just announced on Reddit: https://old.reddit.com/r/openscad/comments/wf33tf/i_have_cre... w/ releases for Linux, Mac OS X, and Windows: https://github.com/derkork/openscad-graph-editor/releases/ta... It's already been updated once since announcement, and the manual seems really good: https://github.com/derkork/openscad-graph-editor/blob/master... It seems a really promising tool, and the discussion on the Discord was quite enlightening. https://discord.com/invite/AsxWyczCJF It supports all of OpenSCAD, and is extensible and able to use existing text/coded modules (BOSL-2 is cited as an example), and seems really promising --- I'm going to try porting: h
Read the rest
ttps://github.com/WillAdams/gcodepreview to it, just so I can re-factor the code and hopefully get a better understanding of it visually.
In Ask HN: What relatively new project/movement are you excited about?
Announced/also discussed on Reddit: https://old.reddit.com/r/openscad/comments/wf33tf/i_have_cre... w/ releases for Linux, Mac OS X, and Windows: https://github.com/derkork/openscad-graph-editor/releases/ta... It's already been updated once since announcement, and the manual seems really good: https://github.com/derkork/openscad-graph-editor/blob/master... It seems a really promising tool, and the discussion on the Discord was quite enlightening. https://discord.com/invite/AsxWyczCJF It supports all of OpenSCAD, and is extensible and able to use existing text/coded modules (BOSL-2 is cited as an example), and seems really promising --- I'm going to try porting: https://github.com/WillAdams/gcodepreview to it, just so I can re-factor the code and hopefully get a better understanding of it visually. That brings me to a question --- is there
Read the rest
a way in code to determine if one is running OpenSCAD as opposed to a clone?
In New visual programming environment: OpenSCAD Graph Editor
I believe I can address the first two points for you: > Scalable text support a la TextMeshPro (sdf-based rendering) Someone in our Discord recently found a way to scale their project UI correctly according to screen DPI, not sure if that solves your problem or not. Their project is also open source: https://github.com/derkork/openscad-graph-editor > - the in-editor console is horrible. it frequently tells me "output overflow, print less text!". wtf? That can be solved by upping the debugger output limit in your project. (https://github.com/chickensoft-games/go_dot_test/blob/1fb342...)
In It’s time to make that indie C# game in Godot

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