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derkork
openscad-graph-editor
C#2022–2026
derkork / openscad-graph-editor

openscad-graph-editor

OpenSCAD Graph Editor

2Distinct people
47Mentions
0Explicit recommenders
299GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

OpenSCAD Graph Editor

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 9:28:18 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year47 dated mentions

Observed mentions: 2022-07-14 18:41:24 UTC to 2026-10-10 22:18:21 UTC.

051015202022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 5 mentions; 1 submissions, 4 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 11 mentions; 0 submissions, 11 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 18 mentions; 0 submissions, 18 comments20242025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 7 mentions; 0 submissions, 7 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC514
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC11011
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC18018
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC606
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC707

What Hacker News says

11 sources
Yes, unless you're a visually oriented person like myself who is trying to do the programming visually. I use: https://github.com/derkork/openscad-graph-editor to try to design woodworking projects: https://forum.makerforums.info/t/openscad-and-python-looking... and I'd like to think that I'm managing to keep the visual appearance sufficiently expressive that it is easier to work with than a traditional textual code representation --- jury is still out on that, we'll see when I start re-purposing what I'm working on for odd/even sides, and then then doing the horizontal version of the joinery.
In How to draw software architecture diagrams (2022)
The problem here is that a fundamental question has not been answered, and as far as I can tell, has not been addressed by any of these visual environments: What does an algorithm look like? Herman Hesse alluded to this in his novel _The Glass Bead Game_, but despite decades of discussion and work, no one has made a convincing pysical representation of that system. I love the concept, and have made some moderately complex attempts, e.g.,: https://www.blockscad3d.com/community/projects/1430644 https://github.com/WillAdams/gcodepreview it always devolves to screen size being out-paced by problem complexity --- one gets something of an inkling of this at: https://scriptsofanotherdimension.tumblr.com/ Alternately, one can just break a project down into modules, but then the top-level view becomes the wall of text representation (albeit w/ nic
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e lines or captured into pretty boxes) which one is ostensibly trying to escape. I'd love to see someone succeed in this, and I've been using: https://github.com/derkork/openscad-graph-editor quite a bit, and put a bit of money towards: http://nodezator.com/
In Visual Node Graph with ImGui
I'd really like to see someone get this right, but the problem is we don't seem to know the answer and are asking the wrong question: >What does an algorithm look like? Flowcharting and diagramming pre-date computers and used to be popular ways to define software workflows --- why hasn't that directly translated into coding? The Drakon Editor folks short-circuit this with the idea that the desirable option is always straight down --- is that a viable solution? The Node Editor folks have solutions which some folks use, but there are also sites filled with literal visual spaghetti code: https://scriptsofanotherdimension.tumblr.com/ It's been the better part of a century since Herman Hesse wrote _The Glass Bead Game_, but the most flexible systems still end up as a wall of text, which can be hard to format, or which one limits to plain text
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--- all-too few programmers avail themselves of: http://literateprogramming.com/ One promising development is Nintendo's _Game Builder's Garage_: https://www.nintendo.com/store/products/game-builder-garage-... (which when I gifted it to a co-worker's son was described as "This is the greatest game ever!") These days I mostly do 3D, so have been using BlocksCAD: https://www.blockscad3d.com/community/users/67750#/?_k=7br97... and OpenSCAD Graph Editor: https://github.com/derkork/openscad-graph-editor I'd love to see a similar tool for making a GUI program.
In In Defense of No-Code’s Potential
I've been hoeing this row for a while now, and have a preference for these tools. My current favourite is BlockSCAD: https://www.blockscad3d.com/editor/ which I've been using to explore 3D design and joinery: https://willadams.gitbook.io/design-into-3d/3d-project The problem always becomes one of extensibility --- if you use a lot of modules, while functionality goes up, the expressiveness/communicativeness of the code goes down because you're back at a wall of text --- it's just one in pretty blocks. What does an algorithm look like? The Drakon folks sidestep this by claiming that there should be one desired path and just connecting blocks in a straight line. I'm currently working in OpenSCAD Graph Editor: https://github.com/derkork/openscad-graph-editor which exposes _all_ of the OpenSCAD language, and allows me to loop in RapCAD and am
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trying to balance visual display and complexity. I really wish there was a block programming or node graph interface for making a graphical application for Windows or Mac OS.
In Low Code Software Development Is a Lie

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