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duneroadrunner
SaferCPlusPlus
C++2016–2026
duneroadrunner / SaferCPlusPlus

SaferCPlusPlus

A collection of safe data types that are compatible with, and can substitute for, common unsafe native c++ types

6Distinct people
100Mentions
0Explicit recommenders
426GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A collection of safe data types that are compatible with, and can substitute for, common unsafe native c++ types

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 12:45:45 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year100 dated mentions

Observed mentions: 2016-09-26 19:33:34 UTC to 2026-08-03 12:30:33 UTC.

0102030402016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 21 mentions; 0 submissions, 21 comments20162017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 40 mentions; 0 submissions, 40 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 14 mentions; 0 submissions, 14 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 18 mentions; 1 submissions, 17 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC21021
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC40040
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC14014
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC18117
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC202
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC110
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC303

What Hacker News says

100 sources
Ok, I guess somebody has to provide the youngsters/uninitiated with some context. What is going on here can be viewed as part of a process of Rust (potentially) incrementally adopting the C++ model, because the Rust model is limited in important ways. Specifically, Rust's "necessarily-trivial-destructive" moves make it possible for a memory location previously holding a valid object to become invalid without a destructor (or any other handler) being called. Accommodating this possibility resulted in unforeseen (by many) limitations, particularly in the safe subset. (See "the leakpocalypse".) This was partially addressed by the introduction of "pinning" into the Rust language. The posted github page suggests that this sort of pinning is not the ideal approach, and that it is more effective to make the "unmovability" of an object a property
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of the object's type, rather than a property of the reference to the object, as is the case with the pinning approach. To be clear, we're talking about Rust-style "necessarily-trivial-destructive" movability here. Traditionally, C++ doesn't really support this sort of movability. That is, even if an object's contents are ("conceptually") moved to a different location, the original source object remains (at its original location) until it is otherwise destroyed (and its destructor called). So in C++, all types are "immovable" in the sense of the posted github page. The github page notes how these "immovable" types can support self-references completely in the safe subset in a way that pinning can't. > This unblocks patterns that are currently impossible in safe Rust. For an idea of some other unblocked patterns, you can consider so-called "norad" pointers [1] (and proxy pointers [2]) in the SaferCPlusPlus library. Analogous to how `RefCell` references can be used to express references that cannot be statically verified to conform to Rust's "aliasing-xor-mutability" restrictions, "norad" pointers can be used to express references that cannot be statically verified to be lifetime safe. This would include, for example, all manner of cyclic references beyond just "self-references". I think you could implement a version of these norad pointers in Rust that can safely target these immovable types (whose destructor is guaranteed to be called while the object is still in its original location). But note that the C++ implementation uses static inheritance (which Rust does not support) to avoid the noise having to access the target object as "interior" content (like with `RefCell`s). With the availability of these flexible references, one could imagine immovable types becoming popular in things like games / entity component systems, GUI frameworks, browser engines, and any place where "back pointers" would be convenient. One might even imagine that at some point, types being "immovable" could become the popular default for object types in Rust (among biological and/or non-biological Rust programmers). At which point, people may decide that actually they do want (the contents of) some of their immovable types to be "movable", but they don't necessarily need the object to be destructively movable. So you could imagine the introduction of standard `nondestructive_move()` (and `nondestructive_move_from()`) methods that would be companions of the existing `clone()` (and `clone_from()`) methods. At which point Rust would have counterparts for C++ copy and move constructors (and assignment operators). In my view, this adoption of the C++ model (potentially) addresses Rust's main limitation. With one consequence being to potentially make automated translation of C and C++ code to (reasonable code in) the safe subset of Rust much more feasible than seems to be currently. [1] https://github.com/duneroadrunner/SaferCPlusPlus/blob/master... [2] https://github.com/duneroadrunner/SaferCPlusPlus/blob/master...
In Rust project goals: Immobile types and guaranteed destructors
Well, there is another safe option for flexible pointers if you can compile as C++ [1]. In C++ you can have non-owning "smart" pointers with run-time-checked lifetimes [2][3]. Importantly, there is no run-time overhead to dereference them. (That is for the "never-null" versions, otherwise there's a null check.) Assignment has additional run-time cost, but pointer assignments are generally much less prevalent in performance-sensitive inner loops than dereferences, right? And you can statically verify [4] your raw pointers, so that you only need to use the run-time-checked pointers for the more exotic lifetime relationships. (That said, for the situations where Fil-C acceptably solves your problem, it's probably the more practical, complete and well-supported solution. And since not many seem to be explicitly mentioning it, the recent Fil-C
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demonstration of memory-safe linux userspace is rather impressive, right? I've heard that IT security is a $100B industry. I'm guessing an inappropriately low proportion of those resources are being invested in Fil-C. :) [1] https://github.com/duneroadrunner/SaferCPlusPlus-AutoTransla... [2] https://github.com/duneroadrunner/SaferCPlusPlus#norad-point... [3] https://github.com/duneroadrunner/SaferCPlusPlus#tnoradproxy... [4] https://github.com/duneroadrunner/scpptool
In Memory safety absolutists
But are we necessarily limited to native integer types? At least with C++, the type system is powerful enough to support integer replacement types (eg. [0][1]) that don't inherit these issues. (Where, for example, the subtraction of an unsigned from another unsigned returns a value of signed integer type.) Another advantage being the ability to customize the overflow/underflow handling policy per declaration (rather than relying on a compiler flag that applies globally). [0] https://www.boost.org/doc/libs/develop/libs/safe_numerics/do... [1] https://github.com/duneroadrunner/SaferCPlusPlus/blob/master...
In Almost Always Unsigned
Might I suggest that the scpptool-enforced safe subset of C++ has a better solution for such data structures with cyclic or complex reference graphs, which is run-time checked non-owning pointers [1] that impose no restrictions on how or where the target objects are allocated. Unlike indices, they are safe against use-after-destruction, and they don't require the additional level of indirection either. [1] https://github.com/duneroadrunner/SaferCPlusPlus#norad-point...
In The borrowchecker is what I like the least about Rust
Unfortunately, documentation [1] is still kind of lacking. Like Rust (and arguably modern C++ conventions?), the safe subset doesn't support pointer arithmetic directly. You would have to convert the pointer to an iterator (and its target to an appropriate container). Auto-conversion of code that uses pointer arithmetic is challenging, but has been demonstrated to be solvable in the general case [2]. [1] https://github.com/duneroadrunner/SaferCPlusPlus#getting-sta... [2] https://github.com/duneroadrunner/SaferCPlusPlus-AutoTransla...
In The C++ Lifetime Profile: How It Plans to Make C++ Code Safer
I think the answer is yes. There's a complementary project [1] that aims to enforce a slightly more restricted memory safe subset of C++ than the lifetime profile checker does (or eventually will). The restrictions do not manifest as limitations on the code, but rather as extra run-time checks in some scenarios. The C++ language maps one-to-one to the safe subset, so auto-conversion of (reasonable) existing C++ code to the safe subset should be a straightforward (if tedious) undertaking. The issue will be the performance of the converted code, which will depend on how pointers/references are used in the original code. Pointers that are expected to never point to (in addition to never dereference to) a destroyed object can be converted to "safe" pointers with little run-time overhead [2]. Otherwise the pointer would need to converted to on
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e with more overhead [3]. Pointers that can be verified (by the static analyzer) to conform to "scope lifetime" rules (akin to Rust) can remain zero-overhead pointers. New code written in the safe subset would generally have performance in the ballpark of traditional C++ [4]. [1] https://github.com/duneroadrunner/scpptool [2] https://github.com/duneroadrunner/SaferCPlusPlus#norad-point... [3] https://github.com/duneroadrunner/SaferCPlusPlus#registered-... [4] https://github.com/duneroadrunner/SaferCPlusPlus-BenchmarksG... (note that the benchmark code is quite old and will be updated soon)
In The C++ Lifetime Profile: How It Plans to Make C++ Code Safer
And also one less thing to transfer to the heads of anyone else that might need/want to understand the code. (Often the author him or herself at some point in the future, right?) Though equivalent facilities are available in C++ [1][2] (and can now/soon be enforced[3]). [1] https://github.com/duneroadrunner/SaferCPlusPlus/blob/master... [2] https://github.com/duneroadrunner/SaferCPlusPlus/blob/master... [3] https://github.com/duneroadrunner/scpptool
In Comparing Parallel Rust and C++
Others disagree, but I suggest that someone could make such a linter. As others point out, the Core Guidelines "lifetime profile checker"[1] is designed to be an advanced static analyzer that restricts how many C++ elements can be used. It's not finished yet, and the current version is not designed to achieve complete memory safety (and doesn't address data race safety). Whether or not subsequent versions could match the full safety enforcement of Rust's compiler seems to be a matter of some debate. But there is an alternative/complementary approach, which is to simply avoid potentially unsafe C++ elements, like pointers/references, arrays, std::string_views, std::threads, etc., substituting them with safe, largely compatible replacements[2]. This approach has the benefit that an associated safety-enforcing "linter" would not impose the s
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ame kinds of "severe" usage restrictions that the lifetime profile checker (or, say, the Rust compiler) does. [1] https://devblogs.microsoft.com/cppblog/lifetime-profile-upda... [2] https://github.com/duneroadrunner/SaferCPlusPlus edit: grammar
In Modern C++ Won't Save Us
> like a weak pointer that work with unique_ptr, but I do not think it is possible to do this while preserving zero overhead implementation I think the type of pointer you're asking for basically does exist. First, you want to distinguish the cases when you want a "full featured" weak pointer that can gracefully handle the destruction of its target object [1] (rarely the case), or you just want a non-owning pointer that detects when the prorammer screws up and lets the target object be destroyed prematurely [2]. The latter is essentially just a non-owning reference counting pointer. The optimizer should be able to discard matching increments and decrements of the reference counter in many cases. > This will have overhead, but it could be worth it for the security gains. The performance cost of avoiding "unsafe" C++ elements is measurable,
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In Virtually Unlimited Memory: Escaping the Chrome Sandbox
> Cone actually does support Rust-like, lifetime-constrained borrowed references Ah, so kind of a super-set of Rust functionality. Presumably these would require a "borrow checker" or equivalent? Is that already implemented? So how do you address the safety of, say, taking a reference to an element in a (resizable) vector? Rust's "exclusivity of mutable references" restriction intrinsically makes the vector immutable while the borrowed reference exists, but do I understand that Cone doesn't have that restriction? The "C++ lifetime profile checker", on the other hand, makes the vector non-resizable (but leaves the data mutable). > A key requirement I have placed on references (vs. pointers) is that you can always de-reference them and get a valid value SaferCPlusPlus provides both a pointer that throws an exception if you attempt an invali
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d memory access (though it could just as easily return an optional<>, and you can always query if the target is valid), and one that terminates the program if its target is ever deallocated prematurely (and thus (technically) satisfies your criteria). (The latter has less/minimal overhead.) > A Cone programmer would need to use raw pointers to throw off the shackles of lifetime constraints Or reference counting pointers or GC, right? The features needed to implement the pointers I mentioned is either support for calling a destructor on move operations or the ability to make an object non-movable, and, support for copy constructors or the ability to make an object uncopyable. Does/could your language support some combination of those features? I explain the reason the pointers are important in an article called "Implications of the Core Guidelines lifetime checker restrictions" [1]. Specifically, I give an example of reasonable C++ code [2] that historically had no corresponding efficient implementation in Safe Rust. (I think it's still the case, but I haven't fully investigated the implications of Rust's new "pinning" feature.) It can, however, be implemented in a memory safe way using the SaferCPlusPlus pointers in question [3]. Basically the example just temporarily inserts a reference to a (stack allocated) local variable into a list (or whatever dynamic container), given that the local variable does not outlive the container. > especially given that borrowed references and raw pointers are both able to point inside an allocated object SaferCPlusPlus has the equivalent of "borrowed references"[4] (though even more restricted until C++'s "borrow checker" (the aforementioned "lifetime profile checker") is completed), and they can safely point "inside" (allocated) objects. Note that the second safe pointer type (the one that potentially terminates the program), is a "strong" pointer, and there is a simple mechanism for obtaining a "borrowed reference" from a strong pointer [5]. And from there, a simple mechanism for obtaining a reference to an (interior?) member [6]. The other pointer (the one that potentially throws an exception) would be considered a "weak" pointer, and you cannot obtain a "borrowed reference" directly from a weak pointer. But often, the weak pointer is used to target an object that can yield a borrowed reference (like a strong pointer, for example), or a borrowed reference directly. > all the best with getting others to learn about and adopt your language. You too :) I can see the appeal of this sort of clean, flexible language. But in the case of SaferCPlusPlus the goal is not necessarily (just) for programmers to adopt it. In part it's maybe a demonstration (to language designers such as yourself :) of a set of language elements that use run-time safety enforcement mechanisms but are a little more flexible than (and might be a good / (unintuitively) needed complement to) their counterparts that rely on strictly compile-time safety enforcement. Oh and if you do get around to checking out SaferCPlusPlus in more depth, apologies for the inadequate documentation in advance. Feel free to post any questions you might have. :) [1] https://github.com/duneroadrunner/misc/blob/master/201/8/Jul... [2] https://github.com/duneroadrunner/misc/blob/master/201/8/Jul... [3] https://github.com/duneroadrunner/misc/blob/54204445bc099987... [4] https://github.com/duneroadrunner/SaferCPlusPlus#txscopeitem... [5] https://github.com/duneroadrunner/SaferCPlusPlus#make_xscope... [6] https://github.com/duneroadrunner/SaferCPlusPlus#make_pointe...
In Cone Programming Langauge
If maximum (or just more) flexibility wrt memory safety is the goal, I might suggest the author take a look at SaferCPlusPlus. In particular, it supports memory safe pointer/references[1][2] that can target objects associated with different allocators (including stack allocated objects) without, as the author desires, imposing the "sometimes confining" restrictions that Rust does. And in terms of data race safety, it allows you to hold "read-lock" and "write-lock" pointer/references simultaneously in the same thread [3], which adds a little extra functionality (and maybe convenience). [1] shameless plug: https://github.com/duneroadrunner/SaferCPlusPlus#registered-... [2] https://github.com/duneroadrunner/SaferCPlusPlus#norad-point... [3] https://github.com/duneroadrunner/SaferCPlusPlus#tasyncshare...
In Cone Programming Langauge

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