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EionRobb
skype4pidgin
C2015–2021
EionRobb / skype4pidgin · Archived

skype4pidgin

Skype Plugin for Pidgin, libpurple and more

9Distinct people
9Mentions
1Explicit recommenders
620GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Skype Plugin for Pidgin, libpurple and more

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

Due to instability and memory/race condition issues with the new sykpe app, I've been using Pidgin and the skypeweb plugin:…

mediaserf used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year9 dated mentions

Observed mentions: 2015-06-26 17:24:42 UTC to 2021-01-18 01:10:20 UTC.

01232015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC303
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC202
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC202
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101

What Hacker News says

9 sources
As someone who has worked on thirdparty clients for IM since the days of MSN Messenger (MSNP), the degradation is sad to see and extremely obvious. The backend protocol that Teams uses is essentially MS-Skype (as opposed to the "OG Skype" binary P2P one), with some Teams-specific additions. Even the authentication token is called the "skypetoken". The only good thing about that is it should make a thirdparty Teams client relatively straightforward, given that things like https://github.com/EionRobb/skype4pidgin already exist. All the users see and complain about is the horrid sluggishness, and Electron and the "webapp everything" craze is mostly responsible for that, but the backend protocol itself is also a bloated abomination. A long time ago I wrote an MSNP client and used it right until MS finally shut down the servers a few years ago
Read the rest
. It was a native Win32 application in a single binary <32KB and barely took any memory (at most a few MB). No audio or video, but IM and presence worked perfectly. Like HTTP, FTP, SMTP, and the other oldschool Internet protocols, MSNP is also a text-based protocol that runs directly over a socket. You could almost use it from a netcat if you really wanted to. It wasn't perfect but everything about it was in some ways sane. If I remember correctly, a single message would be a few dozen bytes of overhead. The Teams/MS-Skype protocol is a stark contrast. It runs over HTTPS, which is an advantage in some ways with the current trend of stuffing other protocols over it, but it's not like they simply took MSNP and tunneled it over HTTPS, which would've been a far saner approach --- it's radically different and everything is far less efficient and more complex to handle as a result. JSON everywhere. Each message has several hundred bytes of overhead, and more like kilobytes if you count the HTTP layer and everything below it. Things are split between .skype.com and .messenger.live.com with no real consistency. Trying to get presence to actually work reliably has been a nightmare (the official client apparently has problems with that too...) I'm not surprised there's no official documentation on the API/protocol, because it's a bloody mess. As you may guess, I have been trying to write a native client for it. Some of the features that work well (searching for reaction GIFs) seem unnecessary, and it's almost insulting to see the amount of add-ins and superfluous crap that's available when the core of the program/service is so lacking in comparison. This may be a rather controversial point, but software quality overall seems to have taken a steep nosedive not long after the whole "everyone can code/diversity/inclusion" movement took off. Yes, apparently everyone can code --- just not very well. I think things like all this proliferation of mostly-useless features are a symptom of that. We are simply seeing the results of quantity over quality in an industry which has shifted to rewarding sheer participation and "disruptive change" over a carefully deliberated path to perfection.
In I looked at all the ways Microsoft Teams tracks users
While I'm unsure about the inability to join calls, I can at least agree that the Linux client is terrible. I finally caved a few months ago, got an account, and started using it ("oh wow it handles 's/woops/fixed/', that's awesome")... until the client began freezing, chewing 100% CPU for as long as I patiently left it running, and not getting itself sorted out. Removing ~/.Skype (XDG, anybody?) and re-signing in worked... for about 3 minutes, at which point my profile data re-synced, and the client began choking again. Last I tried the Web-integrated version (Skype icon, top-right of outlook.com et. al., takes a minute to become clickable) I couldn't even type "/me ..." - the line would send verbatim. At that point I gave up completely. I used to use IRC but I find it too Spartan nowadays, but on the other hand I don't want to have to r
Read the rest
emember what chat tab is in what window, and I can't handle the idea of running 15 isolated instances of Webkit for all the separate chat systems out there, so that kills websites and most current "desktop" chat clients. I don't use the Internet to communicate much, somewhat ironically. Everything drives me to distraction. Notes: - XDG: TL;DR = says stuff should be in ~/.config, ~/.cache, etc. https://wiki.archlinux.org/index.php/XDG_Base_Directory_supp... - I cannot help but admire the reverse-engineering going on at https://github.com/EionRobb/skype4pidgin/tree/master/skypewe... to make the outlook/skype web integration programmatically consumable. I have no idea how it works but the commits are very recent, which is a big positive sign.
In Dear Skype/Microsoft: Problems with Linux client

MAKE YOURSELF AT HOME

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