quilkin
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
What to know before exploring
What it is
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
GitHub
Where it is used
No documented product use has been verified yet.
What people are saying
No recommendation phrase was found in the indexed comments.
No classified warning is attached to this page. Read the discussions before treating silence as approval.
Also in these discussions
No other repository is repeatedly linked in the same discussions.
This week on Hacker News
Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.
No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.
Mentions over time
Observed mentions: 2021-07-15 21:22:12 UTC to 2024-05-30 07:30:29 UTC.
Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.
View mention counts and date ranges
| Period | Start (UTC) | End (exclusive, UTC) | Mentions | Submissions | Comments |
|---|---|---|---|---|---|
| 2021 | 2021-01-01 00:00:00 UTC | 2022-01-01 00:00:00 UTC | 3 | 2 | 1 |
| 2022 | 2022-01-01 00:00:00 UTC | 2023-01-01 00:00:00 UTC | 2 | 0 | 2 |
| 2023 | 2023-01-01 00:00:00 UTC | 2024-01-01 00:00:00 UTC | 0 | 0 | 0 |
| 2024 | 2024-01-01 00:00:00 UTC | 2025-01-01 00:00:00 UTC | 1 | 0 | 1 |
What Hacker News says
6 sourcesRead the rest
Quilkin: A non-transparent UDP proxy written in Rust
1 points · Open discussionQuilkin: Non-transparent UDP proxy for large scale multiplayer game servers
2 points · Open discussion