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endgame
MudCore
Systems & Infrastructure2011–2013
endgame / MudCore

MudCore

A simple, lua-scripted MUD server.

2Distinct people
5Mentions
0Explicit recommenders
36GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A simple, lua-scripted MUD server.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month5 dated mentions

Observed mentions: 2011-06-29 00:46:21 UTC to 2013-05-05 21:11:01 UTC.

012011-06-01 00:00:00 UTC to 2011-07-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsJun 20112011-07-01 00:00:00 UTC to 2011-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-08-01 00:00:00 UTC to 2011-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-09-01 00:00:00 UTC to 2011-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-10-01 00:00:00 UTC to 2011-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-11-01 00:00:00 UTC to 2011-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-12-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-01-01 00:00:00 UTC to 2012-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-02-01 00:00:00 UTC to 2012-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-03-01 00:00:00 UTC to 2012-04-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2012-04-01 00:00:00 UTC to 2012-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-05-01 00:00:00 UTC to 2012-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsMay 20122012-06-01 00:00:00 UTC to 2012-07-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2012-07-01 00:00:00 UTC to 2012-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-08-01 00:00:00 UTC to 2012-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-09-01 00:00:00 UTC to 2012-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-10-01 00:00:00 UTC to 2012-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-11-01 00:00:00 UTC to 2012-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-12-01 00:00:00 UTC to 2013-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2013-01-01 00:00:00 UTC to 2013-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2013-02-01 00:00:00 UTC to 2013-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2013-03-01 00:00:00 UTC to 2013-04-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2013-04-01 00:00:00 UTC to 2013-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2013-05-01 00:00:00 UTC to 2013-06-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 2013

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 20112011-06-01 00:00:00 UTC2011-07-01 00:00:00 UTC110
Jul 20112011-07-01 00:00:00 UTC2011-08-01 00:00:00 UTC000
Aug 20112011-08-01 00:00:00 UTC2011-09-01 00:00:00 UTC000
Sep 20112011-09-01 00:00:00 UTC2011-10-01 00:00:00 UTC000
Oct 20112011-10-01 00:00:00 UTC2011-11-01 00:00:00 UTC000
Nov 20112011-11-01 00:00:00 UTC2011-12-01 00:00:00 UTC000
Dec 20112011-12-01 00:00:00 UTC2012-01-01 00:00:00 UTC000
Jan 20122012-01-01 00:00:00 UTC2012-02-01 00:00:00 UTC000
Feb 20122012-02-01 00:00:00 UTC2012-03-01 00:00:00 UTC000
Mar 20122012-03-01 00:00:00 UTC2012-04-01 00:00:00 UTC110
Apr 20122012-04-01 00:00:00 UTC2012-05-01 00:00:00 UTC000
May 20122012-05-01 00:00:00 UTC2012-06-01 00:00:00 UTC000
Jun 20122012-06-01 00:00:00 UTC2012-07-01 00:00:00 UTC101
Jul 20122012-07-01 00:00:00 UTC2012-08-01 00:00:00 UTC000
Aug 20122012-08-01 00:00:00 UTC2012-09-01 00:00:00 UTC000
Sep 20122012-09-01 00:00:00 UTC2012-10-01 00:00:00 UTC000
Oct 20122012-10-01 00:00:00 UTC2012-11-01 00:00:00 UTC000
Nov 20122012-11-01 00:00:00 UTC2012-12-01 00:00:00 UTC000
Dec 20122012-12-01 00:00:00 UTC2013-01-01 00:00:00 UTC000
Jan 20132013-01-01 00:00:00 UTC2013-02-01 00:00:00 UTC000
Feb 20132013-02-01 00:00:00 UTC2013-03-01 00:00:00 UTC000
Mar 20132013-03-01 00:00:00 UTC2013-04-01 00:00:00 UTC101
Apr 20132013-04-01 00:00:00 UTC2013-05-01 00:00:00 UTC000
May 20132013-05-01 00:00:00 UTC2013-06-01 00:00:00 UTC101

What Hacker News says

5 sources
If we're plugging our lua-powered projects, I made a MUD server: https://github.com/endgame/MudCore I chose lua because of its built-in coroutines. For a simple mud server, blocking until the next line of input is ready works really well. Because it's not preemptive, you don't have to worry about locking. Because MUDs are so niche these days, you don't have to worry about the userbase scaling out of control. Never did get around to writing a mudlib, though...
In Lua: Good, bad, and ugly parts
The files you want to be reading are configure.ac (formerly configure.in) and Makefile.am. configure is compiled from configure.ac via m4 (no, really) and Makefile.in is compile from Makefile.am by perl. Makefile.in is used to generate Makefile at the end of ./configure (by config.status, actually). Some configure.ac files are a bit hairy, usually because they depend on heaps of optional packages or because they test for all this obsolete stuff that autoscan told them to. Have a look at libfake437[1], MudCore[2] or libtelnet[3] for some in-between examples. [1]: http://code.google.com/p/libfake437/source/browse/#svn%2Ftru... [2]: https://github.com/endgame/MudCore [3]: https://github.com/elanthis/libtelnet
In Using unix as your IDE
endgame·Mar 3, 2012Submission

Show HN: A MUD-server using lua coroutines

I recently finished a round of tweaks on my barebones mud-server and thought HN might be interested. https://github.com/endgame/MudCore It sits somewhere between socketmud and a full mud like tbamud in that it handles all the socket work and telnet negotiation, but it makes no assumptions about anything else. The other interesting thing is that it can talk to other services using ZeroMQ. I'm interested in reactions, particularly in terms of coding style, documentation quality and so on. It's my main "presentation piece" so far, in that it's some of the first code I actually feel proud to have on the internet. (Someone posted this 248 days ago, but it generated no discussion: http://news.ycombinator.com/item?id=2707979, I hope the repost is OK.)
9 points · Open discussion

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