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EnterpriseQualityCoding
FizzBuzzEnterpriseEdition
Java2013–2026
EnterpriseQualityCoding / FizzBuzzEnterpriseEdition

FizzBuzzEnterpriseEdition

FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.

216Distinct people
237Mentions
3Explicit recommenders
23.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

FizzBuzz Enterprise Edition is a no-nonsense implementation of FizzBuzz made by serious businessmen for serious business purposes.

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

Issue #393 - "My printer isn't working" is a highly recommended read in this repository. Every time I thought it couldn't get any worse, someone posts another atrocity. It's a…

ahofmann used a recommendation phrase. 3 indexed comments match. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 1:57:11 AM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year237 dated mentions

Observed mentions: 2013-03-18 16:29:35 UTC to 2026-10-31 00:51:11 UTC.

01020302013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 14 mentions; 6 submissions, 8 comments20132014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 15 mentions; 3 submissions, 12 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 11 mentions; 0 submissions, 11 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 19 mentions; 4 submissions, 15 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 15 mentions; 2 submissions, 13 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 19 mentions; 0 submissions, 19 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 16 mentions; 2 submissions, 14 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 11 mentions; 0 submissions, 11 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 23 mentions; 1 submissions, 22 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 28 mentions; 3 submissions, 25 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 19 mentions; 0 submissions, 19 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 15 mentions; 4 submissions, 11 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 19 mentions; 1 submissions, 18 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 13 mentions; 0 submissions, 13 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC1468
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC15312
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC11011
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC19415
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC15213
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC19019
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC16214
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC11011
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC23122
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC28325
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC19019
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC15411
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC19118
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC13013

What Hacker News says

28 sources
> BusinessAbstractFactoryIBuilder While I understand and agree with this meme[1], I think that's the other extreme, where everything is a Factory Builder thing. Even so, I would rather too much information than too little, which is what FP programs tend to do. Over-abstraction is also a problem, in my view. Even in a LINQ lambda, for instance, I might write someEnumerable.Select(what_is_actually_inside => doSomething(what_is_actually_inside)) rather than someEnumerable.Select(x => doSomething(x)) [1]: https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris...
In What’s so great about functional programming anyway?
That's very clever, but the OP's point is that you shouldn't try to be clever. Your life will be easier if the code is simple. When I read the initial example I can understand it in the time taken to read the code. With your example I had to think for about 1-2 min before it made sense. If the codebase is full of clever stuff then I have to spend hours understanding all of the clever things before I can make changes. If everything is simple then it's easy to change. If you want to see where overengineering leads you then take a look at this project. https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris... It is satire but I have absolutely worked in places that write code like that. Good programmers know that it's 10x times harder to read code than write it, so they deliberately keep it simple so that they can read it later.
In DRY is an over-rated programming principle?
I did something similar a 4 or so years back. I wrote something in a month (+ a couple of working with stakeholders to make sure it did what it should). I did it in a legacy tech stack that the architects didn't like, on the side of the main activity, as the deadline was coming close and some hireing processes were slow. A team of around devs 5 (some coming and going) having been trying to solve the same problem since, but they're still not being close to finished. In other words, the productivity is in the order 50x to 100x slower than when I did it. Rather, the main reason was that I knew how to write code like that, while they were set up to fail. Basically, some architect was making all sorts of unnecessary demands for how to wite the code, and the programers were not familiar with much of the tech stack that was introduced. Also, cod
Read the rest
ing standards were really verbose, easily 10x-30x what I wrote, in lines of code. The current state of what they have look suspiciously like FizzBuzzEnterpriseEdition: https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris... TLDR; Incompetent tech leadership prone to cargo-culting, can slow down productivity to virtually zero. In some cases, productivity can go up by ~100x if ignoring their demands.
In Why programmers are not paid in proportion to their productivity (2009)
I swear I've worked with people who if they were shown FizzBuzzEnterpriseEdition wouldn't be able to see the joke as that's how they naturally write all code. https://github.com/EnterpriseQualityCoding/FizzBuzzEnterpris... Things like this: static final int INT_1 = 1; I've actually seen production code with: static final string HTTPS = "https"; static final string COLON = ":"; static final string SLASH = "/";
In The use of ‘class’ for things that should be simple free functions (2020)

Showing the 15 most recent of 28 sources. Enable JavaScript to search and browse every indexed mention.

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