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ephtracy
voxel-model
OPEN SOURCE2018–2018
ephtracy / voxel-model

voxel-model

Discover this repository through its Hacker News conversations.

2Distinct people
2Mentions
0Explicit recommenders
1.4KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A public description has not been verified.

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

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This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2018-12-20 03:34:41 UTC to 2018-12-20 06:38:38 UTC.

012018-12-20 03:00:00 UTC to 2018-12-20 04:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsDec 20, 03:002018-12-20 04:00:00 UTC to 2018-12-20 05:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsDec 20, 04:002018-12-20 05:00:00 UTC to 2018-12-20 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-12-20 06:00:00 UTC to 2018-12-20 07:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsDec 20, 06:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Dec 20, 03:002018-12-20 03:00:00 UTC2018-12-20 04:00:00 UTC101
Dec 20, 04:002018-12-20 04:00:00 UTC2018-12-20 05:00:00 UTC000
Dec 20, 05:002018-12-20 05:00:00 UTC2018-12-20 06:00:00 UTC000
Dec 20, 06:002018-12-20 06:00:00 UTC2018-12-20 07:00:00 UTC101

What Hacker News says

2 sources
MagicaVoxel is great! Even though the program is not open source, the file format is documented by the creator [0]. For a small game I'm working on I read in the vox files and reconstruct the meshes in-game. I can then create procedurally destructed variations by tweaking the vox data and re-generating the meshes in-game [1] [0] https://github.com/ephtracy/voxel-model/blob/master/MagicaVo... [1] https://twitter.com/MaxBize/status/1048717357319745538
In MagicaVoxel: A free voxel art editor and path tracing renderer
Few Questions: * Who's https://twitter.com/ephtracy? Why did you create this? How are you using it this days? Are you making any games with this? * How do you produce images like this? [1] Is the Ray Tracer to do that built in or do you have to import the models in a second software? * What kind of support is there for the vox file format? (where/how to render outside the app). 1: http://ephtracy.github.io/image/snap2016-07-02-17-16-08.png 2: https://github.com/ephtracy/voxel-model
In MagicaVoxel: A free voxel art editor and path tracing renderer

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