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evmar
theseus
Rust2026–2026
evmar / theseus

theseus

static translator for dos/win32 executables

2Distinct people
2Mentions
0Explicit recommenders
125GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

static translator for dos/win32 executables

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by hour2 dated mentions

Observed mentions: 2026-05-27 18:39:23 UTC to 2026-05-27 19:05:02 UTC.

012026-05-27 18:00:00 UTC to 2026-05-27 19:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 27, 18:002026-05-27 19:00:00 UTC to 2026-05-27 20:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsMay 27, 19:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
May 27, 18:002026-05-27 18:00:00 UTC2026-05-27 19:00:00 UTC101
May 27, 19:002026-05-27 19:00:00 UTC2026-05-27 20:00:00 UTC101

What Hacker News says

2 sources
[post author] I looked into this API but wasn't sure how to make good use of it. I may have misunderstood, maybe you could help! The doc you linked has two forms of use, sync and async. For sync: it seems the idea is for the worker to render into an OffscreenCanvas, then postMessage an ImageBitmap created with transferToImageBitmap from worker to main thread for drawing. It seems like it would need to allocate a new bitmap for each frame. Currently Theseus puts the pixel data in shared memory and the main thread copies it out (required to create an ImageData), which at least in principle could reuse the copy buffer (though it currently doesn't), which seems better? https://github.com/evmar/theseus/blob/a5a849dbcf8046a2d1837a... For async: in this the idea is have the worker render into an OffscreenCanvas linked to the on-screen one. Bu
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t it seems to get an OffscreenCanvas in a worker, the main thread canvas must .transferControlToOffscreen() it to the worker. Under the current synchronization model[1] the only time the worker can receive a message is during startup, because the rest of the time it's deep in its own wasm call stacks. This means that if the worker needs to resize its canvas and then paint to it, it's stuck. [1] I wrote "current" because after writing this post I learned about JSPI which might help with this.
In Theseus: Translating Win32 to WASM

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