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RiftDK1
C2014–2024
facebookarchive / RiftDK1 · Archived

RiftDK1

Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1

4Distinct people
4Mentions
0Explicit recommenders
702GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2014-09-20 00:55:25 UTC to 2024-03-19 03:19:08 UTC.

0122014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC211
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC101
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

4 sources
Google is working on an Android based virtual reality OS [0], hopefully that will be free. Google Cardboard has a repo but it's just binaries. Valve/HTC are ostensibly working on opening their Vive headset through OpenVR, but the repo [1] is a bunch of binaries as well. Oculus freed the DK1 firmware [2] (not the sdk though), Linux support is coming after launch (probably not free though). Slight aside, Palmer said in an interview that they've noticed that people spend more time watching movies than gaming on the GearVR, so there's definitely tracking code in there. Finally there's OSVR, which seems the most promising, though the actual hardware maybe not so much[4]. Ultimately, I think there's enough to be optimistic about. Someone definitely should work on extending X11 or Wayland/Mir to VR, though I'm not sure how doable that is at the
Read the rest
moment. Plus things are moving quickly right now, which complicates things even more. Probably will be good to wait for standardization, which Palmer has said will happen eventually, or build a mobile os for vr. [0] http://arstechnica.com/gadgets/2016/01/2016-google-tracker-e... [1] https://github.com/ValveSoftware/openvr [2] https://github.com/OculusVR/RiftDK1 [3] https://github.com/OSVR/OSVR-Core [4] https://www.youtube.com/watch?v=XbiIy4_6lMM
In Richard Stallman on Data Autonomy [video]

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