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fairfieldt
xcjs
JavaScript2010–2010
fairfieldt / xcjs

xcjs

xc.js - Javascript framework for cross platform 2d games

5Distinct people
5Mentions
0Explicit recommenders
129GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

xc.js - Javascript framework for cross platform 2d games

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by day5 dated mentions

Observed mentions: 2010-11-24 12:12:51 UTC to 2010-12-21 12:21:51 UTC.

0122010-11-24 00:00:00 UTC to 2010-11-25 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsNov 242010-11-25 00:00:00 UTC to 2010-11-26 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-11-26 00:00:00 UTC to 2010-11-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-11-27 00:00:00 UTC to 2010-11-28 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-11-28 00:00:00 UTC to 2010-11-29 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-11-29 00:00:00 UTC to 2010-11-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-11-30 00:00:00 UTC to 2010-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-01 00:00:00 UTC to 2010-12-02 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-02 00:00:00 UTC to 2010-12-03 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-03 00:00:00 UTC to 2010-12-04 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-04 00:00:00 UTC to 2010-12-05 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-05 00:00:00 UTC to 2010-12-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-06 00:00:00 UTC to 2010-12-07 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-07 00:00:00 UTC to 2010-12-08 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsDec 72010-12-08 00:00:00 UTC to 2010-12-09 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-09 00:00:00 UTC to 2010-12-10 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-10 00:00:00 UTC to 2010-12-11 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-11 00:00:00 UTC to 2010-12-12 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-12 00:00:00 UTC to 2010-12-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-13 00:00:00 UTC to 2010-12-14 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-14 00:00:00 UTC to 2010-12-15 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-15 00:00:00 UTC to 2010-12-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-16 00:00:00 UTC to 2010-12-17 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-17 00:00:00 UTC to 2010-12-18 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-18 00:00:00 UTC to 2010-12-19 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-19 00:00:00 UTC to 2010-12-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2010-12-20 00:00:00 UTC to 2010-12-21 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2010-12-21 00:00:00 UTC to 2010-12-22 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsDec 21

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Nov 242010-11-24 00:00:00 UTC2010-11-25 00:00:00 UTC101
Nov 252010-11-25 00:00:00 UTC2010-11-26 00:00:00 UTC000
Nov 262010-11-26 00:00:00 UTC2010-11-27 00:00:00 UTC000
Nov 272010-11-27 00:00:00 UTC2010-11-28 00:00:00 UTC000
Nov 282010-11-28 00:00:00 UTC2010-11-29 00:00:00 UTC000
Nov 292010-11-29 00:00:00 UTC2010-11-30 00:00:00 UTC000
Nov 302010-11-30 00:00:00 UTC2010-12-01 00:00:00 UTC000
Dec 12010-12-01 00:00:00 UTC2010-12-02 00:00:00 UTC000
Dec 22010-12-02 00:00:00 UTC2010-12-03 00:00:00 UTC000
Dec 32010-12-03 00:00:00 UTC2010-12-04 00:00:00 UTC000
Dec 42010-12-04 00:00:00 UTC2010-12-05 00:00:00 UTC000
Dec 52010-12-05 00:00:00 UTC2010-12-06 00:00:00 UTC000
Dec 62010-12-06 00:00:00 UTC2010-12-07 00:00:00 UTC000
Dec 72010-12-07 00:00:00 UTC2010-12-08 00:00:00 UTC000
Dec 82010-12-08 00:00:00 UTC2010-12-09 00:00:00 UTC000
Dec 92010-12-09 00:00:00 UTC2010-12-10 00:00:00 UTC000
Dec 102010-12-10 00:00:00 UTC2010-12-11 00:00:00 UTC000
Dec 112010-12-11 00:00:00 UTC2010-12-12 00:00:00 UTC000
Dec 122010-12-12 00:00:00 UTC2010-12-13 00:00:00 UTC000
Dec 132010-12-13 00:00:00 UTC2010-12-14 00:00:00 UTC000
Dec 142010-12-14 00:00:00 UTC2010-12-15 00:00:00 UTC000
Dec 152010-12-15 00:00:00 UTC2010-12-16 00:00:00 UTC000
Dec 162010-12-16 00:00:00 UTC2010-12-17 00:00:00 UTC000
Dec 172010-12-17 00:00:00 UTC2010-12-18 00:00:00 UTC000
Dec 182010-12-18 00:00:00 UTC2010-12-19 00:00:00 UTC000
Dec 192010-12-19 00:00:00 UTC2010-12-20 00:00:00 UTC000
Dec 202010-12-20 00:00:00 UTC2010-12-21 00:00:00 UTC202
Dec 212010-12-21 00:00:00 UTC2010-12-22 00:00:00 UTC202

What Hacker News says

5 sources
If you care for game centric libraries that use canvas, then only the following are valid choices. In my personal favorites order with random remarks: * https://github.com/kesiev/akihabara - arcade game centric * https://github.com/oberhamsi/gamejs - (my lib) port of PyGame; commonjs * https://github.com/biilly/doodle-js - scene graph * https://github.com/batiste/sprite.js - simplistic but fast sprite handling * https://github.com/fairfieldt/xcjs - coffeescript * http://easeljs.com/ -
In Impact HTML5 Game Engine released
Wow! that's awesome. I just checked the demo links in the readme. Sprite.js has collision too (haven't checked how it does collision). I tried to find out if three.js supports collision and I came across this issue https://github.com/mrdoob/three.js/issues/issue/49 which says that three.js will focus on rendering part alone. And mrdoob suggests JiglibJS (http://www.jiglibjs.org/) on the same thread. The other stuff available right now are: * gameQuery, a jquery plugin http://gamequery.onaluf.org/ * Akihabara, an NES style engine http://www.kesiev.com/akihabara/ * xc.js, new one under dev https://github.com/fairfieldt/xcjs I however have to mention that ImpactJS looks more complete and solid than the rest. I have a lot of kids coming home asking for small games, so made a few play Biolab (i liked it too) and was waiting eagerly for ImpactJ
Read the rest
S. P.S: Wasn't it mentioned on the impactjs website that it would be free? Well not that I care about the $99 fee.
In Impact HTML5 Game Engine released

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