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floooh
fips
Python2014–2020
floooh / fips

fips

High-level build system for distributed, multi-platform C/C++ projects.

3Distinct people
5Mentions
1Explicit recommenders
507GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

High-level build system for distributed, multi-platform C/C++ projects.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

Even if it doesn't has too much support, I highly recommend fips: https://github.com/floooh/fips I have been using it, adding some libs and even contributing some changes. You…

fungos used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 1:49:46 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2014-12-26 10:19:25 UTC to 2020-12-07 10:17:54 UTC.

0122014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20172018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2020

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC101
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC202
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC101
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101

What Hacker News says

5 sources
FWIW pretty much all platforms have switched to manifest files now, even Windows (they're just not mandatory). For Android I simply create a dummy manifest file during the build process, along with the whole APK packaging and code-signing with a debug certificate. This might help if you want to try ditching Gradle, it's essentially the "missing link" to put the whole build process into cmake (or similar C/C++ build tools): https://github.com/floooh/fips/blob/master/tools/android-cre...
In Android is a truly terrible software development platform
Orthodox style argument aside, this project uses a build system written by the same author called fips[0]. I've tried it myself, and it's an absolute joy to use. A few simple commands will get you up and running on any supported platform, and it does an excellent job of telling you what went wrong if there's a failure. It also has a system for compiling the same shaders to multiple platform targets. Oryol's demos[1] are impressive as well. Especially the ones that showcase emulation and various integrations of immediate-mode GUI frameworks. The entire project is underrated in my opinion. With web assembly slowly coming alive, there's a distinct lack of small, multi-platform engines designed with the web in mind. I only wish Oryol's ecosystem was larger, it could be a realistic alternative to Three.js perhaps—if it isn't already. Keep up t
Read the rest
In Oryol: A small, portable and extensible C++ 3D coding framework

MAKE YOURSELF AT HOME

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