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floooh
sokol-samples
C2019–2026
floooh / sokol-samples

sokol-samples

Sample code for https://github.com/floooh/sokol

3Distinct people
19Mentions
0Explicit recommenders
810GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Sample code for https://github.com/floooh/sokol

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 12:45:45 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year19 dated mentions

Observed mentions: 2019-03-07 14:25:33 UTC to 2026-09-30 15:56:14 UTC.

02462019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 7 mentions; 0 submissions, 7 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC202
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC303
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC101
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC303
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC707

What Hacker News says

1 sources
There's no need to tie the 2D UI framework to the underlying rendering API. If you look at immediate-mode UI systems like Dear ImGui, those provide vertices, indices and a command list for rendering in each frame, and it's very easy to render those commands through all existing 3D APIs. For instance here is an example of such a render function, it's just 50 lines of C, implemented on top of slim cross-platform headers with support for Windows, Linux, macOS, iOS, Android and WASM: https://github.com/floooh/sokol-samples/blob/0576ed914290a35... (this is from this demo which is 513 KBytes all in all: https://floooh.github.io/sokol-html5/wasm/imgui-highdpi-sapp...) With such a bloat-free UI system you can create statically linked single-exes with embedded font data and shaders in a few hundred KBytes, and people are starting to use this for "
Read the rest
proper" desktop tools too (not just as embedded tool UIs for games etc)
In The rise of wgpu

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