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gen2brain
raylib-go
C2018–2026
gen2brain / raylib-go

raylib-go

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

5Distinct people
7Mentions
1Explicit recommenders
2.6KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

Raylib is awesome! It reminds me of the old school days of using BlitzBASIC to get things drawn on screen because it's easy and so much fun. This is how programming used to be,…

kalekold used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year7 dated mentions

Observed mentions: 2018-02-02 15:16:43 UTC to 2026-07-17 02:10:21 UTC.

0123452018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC505
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC000
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC101

What Hacker News says

7 sources
I don't know If I can be very helpful, I'm using gen2brain's binding [1]. I started about a year ago asking the AI very beginner questions about Go and 3d math. I think it did steer me down some wrong path sometimes and of course I did some dumb things myself too. I'm not using Agents, just asking questions about features, then writing the code myself by hand. I really like the power of the tools and the constraints of the language in Go. It's been fun so far. [1] https://github.com/gen2brain/raylib-go It's interesting you would mention Odin because I spend a fair amount of time playing with it as well. It was easy to get started and fun. Fast, easy to iterate. The reason I moved away was not the language itself, but I felt it was too much Ginger Bills baby. Oh, and managing memory is no fun. I want to make game play, not think about all
Read the rest
ocations :)
In Solod: Go can be a better C
kalekold·Jul 6, 2023Recommendation phrase
Raylib is awesome! It reminds me of the old school days of using BlitzBASIC to get things drawn on screen because it's easy and so much fun. This is how programming used to be, no fuss, just easy to use libraries. I currently use Raylib with Go and the Go bindings[1] to create screensavers for Linux and I'm really happy with the results. I even use it at work to draw interactive infrastructure diagrams that animate dependencies, allow controlling start-up etc. It's really flexible and simpler than anything else I've found to get stuff on-screen. I love it! [1]: https://github.com/gen2brain/raylib-go
In Raylib – A simple and easy-to-use library to enjoy video games programming

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