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GPUOpen-Drivers
pal
C++2019–2025
GPUOpen-Drivers / pal · Archived

pal

Platform Abstraction Library

3Distinct people
3Mentions
0Explicit recommenders
413GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Platform Abstraction Library

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 12:54:37 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year3 dated mentions

Observed mentions: 2019-01-05 23:32:47 UTC to 2025-07-16 21:48:52 UTC.

012019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC101
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC110
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101

What Hacker News says

3 sources
To correct some misconceptions for readers: Operating systems do not implement graphics APIs for GPUs. These are created by the GPU manufacturer themselves (AMD, Nvidia, etc.). This includes DirectX drivers, both user-space and kernel-space drivers. Graphics APIs like DirectX and Vulkan are better thought of as (1) a formal specification for GPU behavior, combined with (2) a small runtime. The actual DX/VK drivers are thin shims around a GPU manufacturer's own driver API. For AMD, the DirectX / Vulkan / OpenGL graphics drivers share a common layer called "PAL" which AMD has open sourced: <https://github.com/GPUOpen-Drivers/pal> Apple really isn't that different here: they leave the graphics manufacturers to implement their own drivers. Unfortunately, Apple is the sole graphics manufacturer for their OS, and they've chosen to only implemen
Read the rest
t Metal drivers for their GPUs (and a legacy OpenGL driver too). It's not that big of a deal though, because Vulkan is supported on macOS through the MetalVK project, which wrap the Vulkan API around the Metal API. And projects like vkd3d wrap the DirectX 12 API around the Vulkan API, which is then wrapped around the Metal API. This is how you're able to run Windows games on Mac via the Game Porting Toolkit or CrossOver, btw.
In Shipping WebGPU on Windows in Firefox 141

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