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hypatia-software-org
hypatia-engine
Python2015–2015
hypatia-software-org / hypatia-engine

hypatia-engine

Hypatia Engine: make 2D action adventure games. For programmers and nonprogrammers alike.

2Distinct people
3Mentions
0Explicit recommenders
280GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Hypatia Engine: make 2D action adventure games. For programmers and nonprogrammers alike.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by 6-hour interval3 dated mentions

Observed mentions: 2015-06-23 11:14:20 UTC to 2015-06-28 21:29:45 UTC.

012015-06-23 06:00:00 UTC to 2015-06-23 12:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsJun 23, 06:002015-06-23 12:00:00 UTC to 2015-06-23 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-23 18:00:00 UTC to 2015-06-24 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-24 00:00:00 UTC to 2015-06-24 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-24 06:00:00 UTC to 2015-06-24 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-24 12:00:00 UTC to 2015-06-24 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-24 18:00:00 UTC to 2015-06-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-25 00:00:00 UTC to 2015-06-25 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-25 06:00:00 UTC to 2015-06-25 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-25 12:00:00 UTC to 2015-06-25 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-25 18:00:00 UTC to 2015-06-26 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2015-06-26 00:00:00 UTC to 2015-06-26 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJun 26, 00:002015-06-26 06:00:00 UTC to 2015-06-26 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-26 12:00:00 UTC to 2015-06-26 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-26 18:00:00 UTC to 2015-06-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-27 00:00:00 UTC to 2015-06-27 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-27 06:00:00 UTC to 2015-06-27 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-27 12:00:00 UTC to 2015-06-27 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-27 18:00:00 UTC to 2015-06-28 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-28 00:00:00 UTC to 2015-06-28 06:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-28 06:00:00 UTC to 2015-06-28 12:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-28 12:00:00 UTC to 2015-06-28 18:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-06-28 18:00:00 UTC to 2015-06-29 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJun 28, 18:00

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 23, 06:002015-06-23 06:00:00 UTC2015-06-23 12:00:00 UTC110
Jun 23, 12:002015-06-23 12:00:00 UTC2015-06-23 18:00:00 UTC000
Jun 23, 18:002015-06-23 18:00:00 UTC2015-06-24 00:00:00 UTC000
Jun 24, 00:002015-06-24 00:00:00 UTC2015-06-24 06:00:00 UTC000
Jun 24, 06:002015-06-24 06:00:00 UTC2015-06-24 12:00:00 UTC000
Jun 24, 12:002015-06-24 12:00:00 UTC2015-06-24 18:00:00 UTC000
Jun 24, 18:002015-06-24 18:00:00 UTC2015-06-25 00:00:00 UTC000
Jun 25, 00:002015-06-25 00:00:00 UTC2015-06-25 06:00:00 UTC000
Jun 25, 06:002015-06-25 06:00:00 UTC2015-06-25 12:00:00 UTC000
Jun 25, 12:002015-06-25 12:00:00 UTC2015-06-25 18:00:00 UTC000
Jun 25, 18:002015-06-25 18:00:00 UTC2015-06-26 00:00:00 UTC110
Jun 26, 00:002015-06-26 00:00:00 UTC2015-06-26 06:00:00 UTC000
Jun 26, 06:002015-06-26 06:00:00 UTC2015-06-26 12:00:00 UTC000
Jun 26, 12:002015-06-26 12:00:00 UTC2015-06-26 18:00:00 UTC000
Jun 26, 18:002015-06-26 18:00:00 UTC2015-06-27 00:00:00 UTC000
Jun 27, 00:002015-06-27 00:00:00 UTC2015-06-27 06:00:00 UTC000
Jun 27, 06:002015-06-27 06:00:00 UTC2015-06-27 12:00:00 UTC000
Jun 27, 12:002015-06-27 12:00:00 UTC2015-06-27 18:00:00 UTC000
Jun 27, 18:002015-06-27 18:00:00 UTC2015-06-28 00:00:00 UTC000
Jun 28, 00:002015-06-28 00:00:00 UTC2015-06-28 06:00:00 UTC000
Jun 28, 06:002015-06-28 06:00:00 UTC2015-06-28 12:00:00 UTC000
Jun 28, 12:002015-06-28 12:00:00 UTC2015-06-28 18:00:00 UTC000
Jun 28, 18:002015-06-28 18:00:00 UTC2015-06-29 00:00:00 UTC101

What Hacker News says

3 sources

Show HN: Hypatia 0.2, a 2D adventure game engine

Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform (https://github.com/lillian-lemmer/hypatia/wiki/Platform-Support). Maybe that fact should be more front-and-center? I'm not too worried. Hypatia is currently in alpha. Though, the wiki does elaborate on how nonprogrammers can use Hypatia to make a game (https://github.com/lillian-lemmer/hypatia/wiki/Nonprogramer-Guide). If y
Read the rest
ou're interested in contributing, I could really use people testing it out, making their own scenes, tilemaps, and such, proofreading documentation. Here's a list of ways you can support/contribute to/help Hypatia (includes donations): https://github.com/lillian-lemmer/hypatia/wiki/Support-the-Project. Website: http://lillian-lemmer.github.io/hypatia/ GitHub: https://github.com/lillian-lemmer/hypatia Wiki: https://github.com/lillian-lemmer/hypatia/wiki My major contact methods: @LilyLemmer on twitter lillian.lynn.lemmer@gmail.com There are tons of ways to get in contact with me, see what I'm up to, or just get personal with me. Here's a list of pretty much every online account I own for Hypatia or otherwise: https://github.com/lillian-lemmer/hypatia/wiki/Profiles. Thank you for your time!
191 points · Open discussion

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