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hyperium
hyper
Rust2014–2026
hyperium / hyper

hyper

An HTTP library for Rust

40Distinct people
44Mentions
1Explicit recommenders
16.4KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

An HTTP library for Rust

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

I've jumped on the Rust bandwagon as part of ZeroTier 2.0 (not rewriting its core, but rewriting some service stuff in Rust and considering the core eventually). I've used a…

api used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 8:59:20 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year44 dated mentions

Observed mentions: 2014-10-10 05:26:41 UTC to 2026-10-11 18:33:17 UTC.

0369122014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 9 mentions; 1 submissions, 8 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 12 mentions; 1 submissions, 11 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC303
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC918
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC202
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC110
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC202
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC12111
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC202
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC202
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC413
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC303
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC101
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC202

From the project README

An excerpt from the repository, fetched Nov 13, 2026.

Read the project’s introduction
hyper A protective and efficient HTTP library for all. HTTP/1 and HTTP/2 Asynchronous design Leading in performance Tested and correct Extensive production use Client and Server APIs Get started by looking over the guides. "Low-level" hyper is a relatively low-level library, meant to be a building block for libraries and applications. If you are looking for a convenient HTTP client, then you may wish to consider reqwest. If you are not sure what HTTP server to choose, then you may want to consider axum or warp, the latter taking a more functional approach. Both are built on top of this library. Contributing To get involved, take a look at CONTRIBUTING. If you prefer chatting, there is an active community in the Discord server. License hyper is provided under the MIT license. See LICENSE.
Read the full README on GitHub

What Hacker News says

2 sources
api·Mar 10, 2021Recommendation phrase
I've jumped on the Rust bandwagon as part of ZeroTier 2.0 (not rewriting its core, but rewriting some service stuff in Rust and considering the core eventually). I've used a bit of async and while it's not as easy as Go (nothing is!) it's pretty damn ingenious for language-native async in a systems programming language. I personally would have just chickened out on language native async in Rust and told people to roll their own async with promise patterns or something. Ownership semantics are hairy in Rust and require some forethought, but that's also true in C and C++ and in those languages if you get it wrong there you just blow your foot off. Rust instead tells you that the footgun is dangerously close to going off and more or less prohibits you from doing really dangerous things. My opinion on Rust async is that it its warts are as mu
Read the rest
ch the fault of libraries as they are of the language itself. Async libraries are overly clever, falling into the trap of favoring code brevity over code clarity. I would rather have them force me to write just a little more boilerplate but have a clearer idea of what's going on than to rely on magic voodoo closure tricks like: https://github.com/hyperium/hyper/issues/2446 Compare that (which was the result of hours of hacking) to their example: https://hyper.rs/guides/server/hello-world/ WUT? I'm still not totally 100% sure why mine works and theirs works, and I don't blame Rust. I'd rather have seen this interface (in hyper) implemented with traits and interfaces. Yes it would force me to write something like a "factory," but I would have spent 30 minutes doing that instead of three hours figuring out how the fuck make_service_fn() and service_fn() are supposed to be used and how to get a f'ing Arc<> in there. It would also result in code that someone else could load up and easily understand what the hell it was doing without a half page of comments. The rest of the Rust code in ZT 2.0 is much clearer than this. It only gets ugly when I have to interface with hyper. Tokio itself is even a lot better. Oh, and Arc<> gets around a lot of issues in Rust. It's not as zero-cost as Rc<> and Box<> and friends but the cost is really low. While async workers are not threads, it can make things easier to treat them that way and use Arc<> with them (as long as you avoid cyclic structures). So if async ownership is really giving you headaches try chickening out and using Arc<>. It costs very very little CPU/RAM and if it saves you hours of coding it's worth it. Oh, and to remind people: this is a systems language designed to replace C/C++, not a higher level language, and I don't expect it to ever be as simple and productive as Go or as YOLO as JavaScript. I love Go too but it's not a systems language and it imposes costs and constraints that are really problematic when trying to write (in my case) a network virtualization service that's shooting (in v2.0) for tens of gigabits performance on big machines.
In Why asynchronous Rust doesn't work

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