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invoke-ai
InvokeAI
TypeScript2022–2026
invoke-ai / InvokeAI

InvokeAI

Invoke is a leading creative engine that uses image and video generation models to empower professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry-leading application interface, and serves as the foundation for multiple commercial products.

39Distinct people
57Mentions
1Explicit recommenders
29.1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Invoke is a leading creative engine that uses image and video generation models to empower professionals, artists, and enthusiasts to generate and create visual media using the latest AI-driven technologies. The solution offers an industry-leading application interface, and serves as the foundation for multiple commercial products.

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

Give InvokeAI a try. https://github.com/invoke-ai/InvokeAI Edit: Spec required from the documentation You will need one of the following: An NVIDIA-based graphics card with 4…

capybara_2020 used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 6:01:32 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year57 dated mentions

Observed mentions: 2022-08-29 20:06:29 UTC to 2026-08-12 16:17:39 UTC.

0102030402022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 39 mentions; 2 submissions, 37 comments20222023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 11 mentions; 3 submissions, 8 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 6 mentions; 1 submissions, 5 comments20242025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC39237
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC1138
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC615
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC000
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC101

What Hacker News says

39 sources
Hey everyone! InvokeAI 2.2 is now available to everyone - It's an open source toolkit for Stable Diffusion. This update brings in exciting features, like UI Outpainting, Embedding Management and more. See highlighted updates below, or the full release notes for everything included in the release. - The Unified Canvas: The Web UI now features a fully fitted infinite canvas that is capable of outpainting, inpainting, img2img and txt2img so you can streamline and extend your creative workflow. The canvas was rewritten to improve performance greatly and bring support for a variety of features like Paint Brushing, Unlimited History, Real-Time Progress displays and more. - Embedding Management: Easily pull from the top embeddings on Huggingface directly within Invoke, using the embed token to generate the exact style you want. With the ability
Read the rest
to use multiple embeds simultaneously, you can easily import and explore different styles within the same session! - Viewer: The Web UI now also features a Viewer that lets you inspect your invocations in greater detail. No more opening the images in your external file explorer, even with large upscaled images! - 1 Click Installer Launch: With our official 1-click installation launch, using our tool has never been easier. Our OS specific bundles (Mac M1/M2, Windows, and Linux) will get everything set up for you. Our source installer is available now, and our binary installer will be available in the next day or two. Click and get going - It’s now much simpler to get started. - DPM++ Sampler Support (Experimental): DPM++ support has been added! Please note that these are experimental, and are subject to change in the future as we continue to enhance our backend system. — Up Next We are continually exploring a large set of ideas to make InvokeAI a better application with every release. Work is getting started to develop a modular backend architecture that will allow us to support queuing, atomic execution, easily add new features and more. We’ll also officially support SD2.0 soon. If you are a developer who is currently using InvokeAI as your backend, we welcome you to join in on the conversation and provide feedback so we can build the best system possible. –- Whether you're a dev looking to build on or contribute to the project, a professional looking for pro-grade tools to incorporate into your workflow, or just looking for a great open-source SD experience, we're looking forward to you joining the community. You can get the latest version on GitHub! https://github.com/invoke-ai/InvokeAI
In Show HN: InvokeAI 2.2 – Unified Canvas for Stable Diffusion
Hi, I'm the author of the cmdr2 UI and installer (that iFire linked to). I'd be happy to contribute the 1-click installer used by my project. It's a battle-hardened installer (over 100k installations on all kinds of PCs and networks), and I'm finishing up a rewrite in python, so that the installer code is easier to maintain for others. I'd be happy to submit a PR to your project, if you're interested in using it. I actually got it working with your project a few weeks ago, so I know it works with your repo. I've opened a github issue as well, so we can talk there if you'd like: https://github.com/invoke-ai/InvokeAI/issues/1042
In Show HN: InvokeAI, an open source Stable Diffusion toolkit and WebUI

Show HN: InvokeAI, an open source Stable Diffusion toolkit and WebUI

Hey everyone! Excited to be able to share the release of `InvokeAI 2.0 - A Stable Diffusion Toolkit`, an open source project that aims to provide both enthusiasts and professionals a suite of robust image creation tools. Optimized for efficiency, InvokeAI needs only ~3.5GB of VRAM to generate a 512x768 image (and less for smaller images), and is compatible with Windows/Linux/Mac (M1 & M2). InvokeAI was one of the earliest forks off of the core CompVis repo (formerly lstein/stable-diffusion), and recently evolved into a full-fledged community driven and open source stable diffusion toolkit titled InvokeAI. The new version of the tool introduces an entirely new WebUI Front-end with a Desktop mode, and an optimized back-end server that can be interacted with via CLI or extended with your own fork. This version of the app improves in-app work
Read the rest
flows leveraging GFPGAN and Codeformer for face restoration, and RealESRGAN upscaling - Additionally, the CLI also supports a large variety of features: - Inpainting - Outpainting - Prompt Unconditioning - Textual Inversion - Improved Quality for Hi-Resolution Images (Embiggen, Hi-res Fixes, etc.) - And more... Future updates planned included UI driven outpainting/inpainting, robust Cross Attention support, and an advanced node workflow for automating and sharing your workflows with the community. We're excited by the release, and about the future of democratizing the ability to create. Check out the repo (https://github.com/invoke-ai/InvokeAI) to get started, and join us on Discord (https://discord.gg/ZmtBAhwWhy)!
414 points · Open discussion
The model weights around 4GB + various dependencies end up at least 6GB. So in order for people to get it running in 4 minutes, you need to have at least a 400Mbit/s connection (would download in around 3 minutes, leaving one minute for entering the commands for installing + running). It is very easy to get started, average technical person with OK connection could get it up and running in 15 minutes with something like https://github.com/invoke-ai/InvokeAI probably
In Run Stable Diffusion in 4 minutes
Sorry about that, web link rot sure is real eh. This is an example of the original file: https://github.com/magnusviri/stable-diffusion/blob/79ac0f34... Which seems to have been renamed, and cleaned up a bit here: https://github.com/magnusviri/stable-diffusion/blob/main/doc... However, per the note on the magnusviri repo, the following repo should be used for a stable set of this SD Toolkit: https://github.com/invoke-ai/InvokeAI with instructions here https://github.com/invoke-ai/InvokeAI/blob/main/docs/install...
In High-performance image generation using Stable Diffusion in KerasCV
> Whenever I ask for something like ‘seamless tiling xxxxxx’ it kinda sorta gets the idea, but the resulting texture doesn’t quite tile right. Getting seamless tiling requires more than just have "seamless tiling" in the prompt. It also depends on if the fork you're using has that feature at all. https://github.com/lstein/stable-diffusion has the feature, but you need to pass it outside the prompt. So if you use the `dream.py` prompt cli, you can pass it `"Hats on the ground" --seamless` and it should be perfectly tilable.
In AI Seamless Texture Generator Built-In to Blender
Oh, it generates from a text prompt, not a sample texture. I thought this was just a tool to generate wrapped textures from non-wrapped ones. The licensing is a mess. The Blender plug-in is GPL 3, the stable diffusion code is MIT, and the weights for the model have a very restrictive custom license.[1] Whether the weights, which are program-generated, are copyrightable is a serious legal question. [1] https://github.com/lstein/stable-diffusion/blob/61f46cac31b5...
In AI Seamless Texture Generator Built-In to Blender

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