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CppCoreGuidelines
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isocpp / CppCoreGuidelines

CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

85Distinct people
100Mentions
1Explicit recommenders
45.5KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

Once you've become familiar with the basics of the language, I highly recommend taking a look at C++ Core Guidelines https://github.com/isocpp/CppCoreGuidelines

filereaper used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 6:01:08 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year100 dated mentions

Observed mentions: 2015-09-16 08:12:12 UTC to 2026-01-26 15:51:17 UTC.

051015202015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 21 mentions; 11 submissions, 10 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 20 mentions; 2 submissions, 18 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 12 mentions; 0 submissions, 12 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 16 mentions; 3 submissions, 13 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 10 mentions; 1 submissions, 9 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 5 mentions; 0 submissions, 5 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC211110
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC20218
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC12012
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC16313
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC606
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC1019
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC303
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC505
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC303
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC303
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC110

From the project README

An excerpt from the repository, fetched Nov 12, 2026.

Read the project’s introduction
"Within C++ is a smaller, simpler, safer language struggling to get out." -- Bjarne Stroustrup The C++ Core Guidelines are a collaborative effort led by Bjarne Stroustrup, much like the C++ language itself. They are the result of many person-years of discussion and design across a number of organizations. Their design encourages general applicability and broad adoption but they can be freely copied and modified to meet your organization's needs. Getting started The guidelines themselves are found at CppCoreGuidelines. The document is in GH-flavored MarkDown. It is intentionally kept simple, mostly in ASCII, to allow automatic post-processing such as language translation and reformatting. The editors maintain one version formatted for browsing. Note that it is manually integrated and can be slightly older than the version in the master branch. The Guidelines are a constantly evolving document without a strict "release" cadence. Bjarne Stroustrup periodically reviews the document and increments the version number in the introduction. Checkins that increment the version number are tagged in git. Many of the guidelines make use of the header-only Guidelines Support Library. One implementation is available at GSL: Guidelines Support Library. Background and scope The aim of the guidelines is to help people to use modern C++ effectively. By "modern C++" we mean C++11 and newer. In other words, what would you like your code to look like in 5 years' time, given that you can start now? In 10 years' time? The guidelines are focused on relatively higher-level issues, such as interfaces, resource management, memory management, and concurrency. Such rules affect application architecture and library design. Following the rules will lead to code that is statically type-safe, has no resource leaks, and catches many more programming logic errors than is common in code today. And it will run fast -- you can afford to do things right. We are less concerned with low-level issues, such as naming conventions and indentation style. However, no topic that can help a programmer is out of bounds. Our initial set of rules emphasizes safety (of various forms) and simplicity. They may very well be too strict. We expect to have to introduce more exceptions to better accommodate real-world needs. We also need more rules. You will find some of the rules contrary to your expectations or even contrary to your experience. If we haven't suggested that you change your coding style in any way, we have failed! Please try to verify or disprove rules! In particular, we'd really like to have some of our rules backed up with measurements or better examples. You will find some of the rules obvious or even trivial. Please remember that one purpose of a guideline is to help someone who is less experienced or coming from a different background or language to get up to speed. The rules are designed to be supported by an analysis tool. Violations of rules will be flagged with references (or links) to the relevant rule. We do not expect you to memorize all the rules before trying to write code. The rules are meant for gradual introduction into a code base. We plan to build tools for that and hope others will too. Contributions and LICENSE Comments and suggestions for improvements are most welcome. We plan to modify and extend this document as our understanding improves and the language and the set of available libraries improve. More details are found at CONTRIBUTING and LICENSE. Thanks to DigitalOcean for hosting the Standard C++ Foundation website.
Read the full README on GitHub

What Hacker News says

16 sources
Maybe just to elaborate: In contrast to rust, C++ is a standard defined language, with >3 mature and competitive implementations, two of which (clang / microsofts compiler) provide excellent tooling and support for refactoring (clang in particular) beyond any other language in existence (maybe except Java). Instead of looking at cppreference.com, maybe consider browsing https://github.com/isocpp/CppCoreGuidelines/blob/master/CppC... the Cpp Core Guidelines, this outlines a forward looking vision of how good c++ code should look like. A lot of the static guarantees that rust provides can be modelled in C++ as well, see for example "https://clang.llvm.org/extra/clang-tidy/checks/cppcoreguidel.... Eventually someone will write a rust-style borrow checker as a clang analysis pass. Already now it is possible to express a lot of compile time pr
Read the rest
operties cleanly in c++, with features such as constexpr lambdas, static_assert etc. Additional features such as Concepts / meta-classes / modules will improve C++ expressivity even further. In short, yes C++ has a lot of stuff and everyone knows that it is hard to get a grip on all its features and misfeatures. But there has been a continuous effort to rectify and improve on its short comings. See for example https://clang.llvm.org/extra/clang-tidy/checks/list.html for a list of clang based code transformations that are able to automatically improve your c++ code. The way I see it, just because of legacy reasons (I can interface with the majority of commercial software developed in the last 30 years (CAD, EDA software, Houdini, Abelton, ...)), tooling reasons (the rust compiler is a slow hot mess, compared to the state of the art c++ compilers) and momentum (there is a large incentive to continuously improve c++, because it is the foundation of a large fraction of commercial software out there) it is unlikely that rust will outcompete c++ in a significant way in the long run. To close of with an example the lean theorem prover https://github.com/leanprover/lean, implemented in C++ handily beats the 20+ year old Coq prover. One of its key features is multicore support. If you look into its implementation details, the equivalent rust code would have to work around a lot of rust "safety" features, essentially because in many cases it is hard to convince a hardcoded heuristic like a borrow checker that whatever you are doing is safe. The static guarantees that rust gives wouldn't help you at all in correctly implementing some of the very involved algorithms a theorem prover kernel has to implement, while standing in the way of the implementation being straightforward. This leaves aside the obvious tooling (you can use Visual Studio, good profilers and debuggers) and integration (SAT checkers like Z3, LLVM backend) advantages.
In Is it time to rewrite the operating system in Rust? [slides]
While I agree that C++ has improved a lot, and while all these extensions to the standard library can, when used carefully, considerably increase readability... well, there remains the fact that they still need to be used with extreme care. See https://github.com/isocpp/CppCoreGuidelines/issues/1038 for an example of what I'm talking about. So, readability increases, but the mental load of making sure that stuff doesn't break in subtle and non-euclidian ways keeps increasing, at least when refactoring existing codebases.
In CppCon 2018: Simplicity: Not Just For Beginners [video]
Another alternative is to migrate to Modern C++. I just did a quick look through the code base. https://github.com/phusion/passenger/blob/stable-5.3/src/cxx... Has some issues. There are pointers everywhere, even a void* * It does not use RAII to manage resources, instead there a a bunch of raw pointer with sizes and a manually called free function void freeAESEncrypted(AESEncResult &aesEnc); Just from this brief look, it does not at all surprise me that the development velocity is suffering. Joel's article on why you should never rewrite software is worth mentioning. There is probably a lot of institutional knowledge that is embedded in the code which will be lost if you convert to Go. A better alternative might be to incrementally update the code to C++17 following C++ best practices https://github.com/isocpp/CppCoreGuidelines. That way
Read the rest
you always have a working product, that has the features and performance that people have come to expect, while at the same time you are eliminating technical debt and increasing development velocity. In regards to the question about networking libraries all conflicting with each other, it is about to get better. The C++ committee will standardize a C++ Networking library in the near future. The good news is that it is based on asio https://think-async.com/ and asio is tracking the evolving standard. Most new C++ networking libraries are also standardizing on asio.
In Migrating Passenger from C++ to Go?
1. In the introduction, Herb Sutter mentions this talk is also for people that might not know about C++11 features. 2. Use std::string for when you need to own a string. Use std::string_view when you need to reference a string [a]. Generally you want std::string_view for parameters and std::string for member variables. Return values and local variables can be either, but if you're not sure, std::string is safer though slower. 3. You chain optional, but only with nested functions, and you code starts looking more and more like lisp. If you are a fan of a chained syntax, you might be interested in libraries that support "ranges". boost already has ranges and there are proposals to add them to C++20. [a] If you want more specifics and detail, the CppCoreGuidelines have a section on when to use which string. https://github.com/isocpp/CppCoreG
Read the rest
In How to Adopt Modern C++17 into Your C++ Code [video]

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