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itchio
itch
TypeScript2015–2021
itchio / itch

itch

🎮 The best way to play your itch.io games

5Distinct people
7Mentions
0Explicit recommenders
2.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

🎮 The best way to play your itch.io games

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year7 dated mentions

Observed mentions: 2015-12-15 02:39:15 UTC to 2021-05-22 17:28:04 UTC.

0122015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20152016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC211
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC202
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101

What Hacker News says

7 sources
There is AppImage (https://appimage.org/). I have no affiliation with it whatsoever, but if you're not going to have a verified Snap account, I think you're better off offering an AppImage from your website. And it seems like some companies are thinking about something like this (https://github.com/itchio/itch/issues/683). If your Snap account is unverified, there seems to be no way to know who created the snap. It looks like I can create an account with the name of any company and distribute stuff in their name, including malware. With something like AppImage, your users know that the AppImage is actually coming from you if you host the file on your domain. Then again, AppImage has its own drawbacks. But at least, if Slack put an official AppImage on its homepage, I'd be able to download it. Installing a Slack snap from the account of "F
Read the rest
elix Rieseberg" doesn't sound to good to me (https://snapcraft.io/slack). If you dig around, you can see that Felix Rieseberg does work at Slack, but for this big a company, that just looks fishy IMO.
In Opera launches as a snap for Linux users
Context: http://itch.io/ is a place for publishing indie games and other creative stuff. There is no greenlight process like on Steam, people can share content very easily without gatekeepers. (Disclosure: I know the devs pretty well but I'm submitting because I think it's interesting content for the HN audience) They recently released a Steam-like app for browsing, installing & updating games. There's an awful lot of interesting stuff being done like https://itch.io/docs/butler/ (CLI tool for efficiently patching games with diffing for both upload & download). The latest feature they added is experimental sandboxing which allows transparently running the games you download from itch.io as a separate restricted user / in a jail. The submission link details the research done to make it work. More info here: https://itch.io/docs/itch/using/
Read the rest
In How the itch.io app sandboxes games
Hey HN! There's a bunch of moving parts to this, if you want to dive right into code, here's a few links: * itch repo: https://github.com/itchio/itch * golang helper: https://github.com/itchio/butler * jenkins-powered CI/CD job definitions: https://github.com/itchio/ci.itch.ovh * Jenkins configuration generator: https://github.com/itchio/cigale Feel free to ask any questions, I'll hang around this thread for a while and I'm sure leafo will too!
In Show HN: Itch, an open-source desktop client for itch.io

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