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jbush001
NyuziProcessor
C2014–2024
jbush001 / NyuziProcessor

NyuziProcessor

GPGPU microprocessor architecture

12Distinct people
13Mentions
0Explicit recommenders
2.2KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

GPGPU microprocessor architecture

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year13 dated mentions

Observed mentions: 2014-04-02 19:23:16 UTC to 2024-04-25 11:49:26 UTC.

012342014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 2 mentions; 2 submissions, 0 comments20142015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20192020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC220
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC413
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC211
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC101
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC202

What Hacker News says

13 sources
You could probably layer a software implementation of the rasterization pipeline on top of a compute-focused open-source GPU architecture like Nyuzi [1]. NVIDIA has a paper showing how to do this [2]. I would expect a 2x slowdown over hardware rasterization, based on NVIDIA's work on such an approach, but this is probably fine if you're just trying to match Voodoo3 performance. And one could imagine bolting a minimal hardware rasterizer on top of Nyuzi to speed things up once the software implementation is working. Of course, all this is going to be a lot of work, and the much quicker approach would just be to run llvmpipe on top of your favorite open-source CPU core. [1]: https://github.com/jbush001/NyuziProcessor/ [2]: https://research.nvidia.com/publication/high-performance-sof...
In The WeeCee – Tiny Vortex86-Based DOS Gaming PC
I'll be presenting a talk at the Chennai 9th RISC-V workshop about doing precisely this: a Libre RISC-V SoC. http://libre-riscv.org/shakti/m_class/ and yes, it is indeed as complicated as you describe. Fortunately there are people out there who are not intimidated by the prospects of tackling such large projects, projects which in their own right are licensed by proprietary companies for enormous sums of money. DDR3 costs USD $1m minimum to license a SINGLE-USE controller and PHY. So I tracked down libre-licensed controllers and PHYs libre-riscv.org/shakti/m_class/DDR/ It turns out that there's around two or three libre-licensed controllers, and Symbiotic EDA are happy to do a libre-licensed DDR3 PHY for USD $300k, and to convert it to DDR4 for another $300k. It'll take them a year but that's fine. Then there is SATA and PCIe (which ar
Read the rest
e not going into the Libre RISC-V SoC), by enjoy-digital: https://github.com/enjoy-digital These are entirely libre-licensed PHYs that have been used in production ASICs. Then there is also a USB3 Pipe implementation: you can see that enjoy-digital wrote a test for it https://github.com/enjoy-digital/daisho_usb3ipcore_test/tree... RGMII is available... http://libre-riscv.org/shakti/m_class/RGMII/ Richard Herveille has RGB/TTL (VGA) and that can be connected externally to an SSD2828, SN75LVDS83b or its china clone NT7181, or a TFP410a, or a Chrontel CH7036 or equivalent. https://github.com/RoaLogic/vga_lcd Interestingly whilst SD/MMC is available as libre-licensed, eMMC is not. So that has to be dealt with. Video processing blocks are available for constructing all sorts of algorithms (without running into hardware-level patent licensing issues, because they're blocks not full algorithms) https://opencores.org/project/video_systems 3D is however really tricky, you are absolutely right, so I have a place-holder page here http://libre-riscv.org/shakti/m_class/libre_3d_gpu/ where I'm inviting anyone with expertise to step forward, to collaborate to get something done. And yes, your comment that it's not particularly exciting in academia, and that they totally lack novelty, is spot on! SoCs with 3D and Video on which you and your kids can watch Monster School, FGeeTV, and play Minecraft, RoBlox and Neko Atsume is indeed neither academically exciting nor novel. With the exception of the 3D part, which Jeff Bush kindly resesarched extremely well, in the form of Nyuzi, by replicating the Intel Larrabee Team's paper in which they developed a recursive rasterisation algorithm. https://github.com/jbush001/NyuziProcessor/wiki Who the heck are you, anyway, you seem to be quite insightfully well-informed? :)
In Arm kills off its anti-RISC-V site after own staff revolt

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