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joeduffy
joeduffy.github.io
CSS2023–2023
joeduffy / joeduffy.github.io

joeduffy.github.io

My blog

2Distinct people
2Mentions
0Explicit recommenders
20GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

My blog

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 12:54:37 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by week2 dated mentions

Observed mentions: 2023-01-03 13:43:14 UTC to 2023-04-05 20:12:57 UTC. Weeks start Monday, UTC.

012023-01-02 00:00:00 UTC to 2023-01-09 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 22023-01-09 00:00:00 UTC to 2023-01-16 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-16 00:00:00 UTC to 2023-01-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-23 00:00:00 UTC to 2023-01-30 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-30 00:00:00 UTC to 2023-02-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-02-06 00:00:00 UTC to 2023-02-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-02-13 00:00:00 UTC to 2023-02-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsFeb 132023-02-20 00:00:00 UTC to 2023-02-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-02-27 00:00:00 UTC to 2023-03-06 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-06 00:00:00 UTC to 2023-03-13 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-13 00:00:00 UTC to 2023-03-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-20 00:00:00 UTC to 2023-03-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-03-27 00:00:00 UTC to 2023-04-03 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-04-03 00:00:00 UTC to 2023-04-10 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsApr 3

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jan 22023-01-02 00:00:00 UTC2023-01-09 00:00:00 UTC101
Jan 92023-01-09 00:00:00 UTC2023-01-16 00:00:00 UTC000
Jan 162023-01-16 00:00:00 UTC2023-01-23 00:00:00 UTC000
Jan 232023-01-23 00:00:00 UTC2023-01-30 00:00:00 UTC000
Jan 302023-01-30 00:00:00 UTC2023-02-06 00:00:00 UTC000
Feb 62023-02-06 00:00:00 UTC2023-02-13 00:00:00 UTC000
Feb 132023-02-13 00:00:00 UTC2023-02-20 00:00:00 UTC000
Feb 202023-02-20 00:00:00 UTC2023-02-27 00:00:00 UTC000
Feb 272023-02-27 00:00:00 UTC2023-03-06 00:00:00 UTC000
Mar 62023-03-06 00:00:00 UTC2023-03-13 00:00:00 UTC000
Mar 132023-03-13 00:00:00 UTC2023-03-20 00:00:00 UTC000
Mar 202023-03-20 00:00:00 UTC2023-03-27 00:00:00 UTC000
Mar 272023-03-27 00:00:00 UTC2023-04-03 00:00:00 UTC000
Apr 32023-04-03 00:00:00 UTC2023-04-10 00:00:00 UTC101

What Hacker News says

2 sources
Also for hard real time systems (which do not necessarily include operating systems). You need to have a deterministic computation time each cycle and never go over the time budget allocated. With a GC that isn't reference-counted it's nondeterministic. It could also be nondeterministic with reference counting if run e.g. into a loop that allocates a lot of objects and then they are freed, but you can measure and control and fix this behavior more easily than when trying to work against a non-resource-counting GC. Like others said here, it could certainly be done in C#, but you have to fight the language on some level. Events/delegates, strings and almost all collection classes are heap based and therefore can trigger the GC. It's difficult to do useful stuff without them. But you can do what you'd do in typical hard real-time applica
Read the rest
tions anyway anyway, that is, preallocate everything you think you'll need. The APIs are there. The most problematic data type is the string, it's almost impossible to do anything in C# without it, and it's in the heap, therefore can trigger the GC. Also it's immutable, so almost all useful operations on it produce another string(s). See Joe Duffy's old blog post here [0]. However Using the new Span<char> or ReadOnlySpan<char> which are stack based can alleviate that. Almost all string actions can be done on them. There's also a library called ZString which can be useful [1]. Another problem is the jit, which in "regular" dotnet works lazily, only on the first call to a function or even to string literals, so again you don't get deterministic execution. It is very quick but calling a new function chain in succession can add up. However using an AOT compilation like bflat does eliminates that problem. Even without using AOT, you can approximate it by using reflection and calling RuntimeHelpers.PrepareMethod() on all methods in all referenced assemblies (except the system ones which should already be precompiled). [0] https://github.com/joeduffy/joeduffy.github.io/blob/master/_... [1] https://github.com/Cysharp/ZString
In Bflat – a single ahead-of-time crosscompiler and runtime for C#

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