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jonhoo
volley
C2015–2016
jonhoo / volley

volley

Volley is a benchmarking tool for measuring the performance of server networking stacks.

4Distinct people
4Mentions
0Explicit recommenders
125GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Volley is a benchmarking tool for measuring the performance of server networking stacks.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month4 dated mentions

Observed mentions: 2015-06-08 19:37:06 UTC to 2016-02-28 08:31:17 UTC.

01232015-06-01 00:00:00 UTC to 2015-07-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 commentsJun 20152015-07-01 00:00:00 UTC to 2015-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-08-01 00:00:00 UTC to 2015-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-09-01 00:00:00 UTC to 2015-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-10-01 00:00:00 UTC to 2015-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsOct 20152015-11-01 00:00:00 UTC to 2015-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-12-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2016-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-02-01 00:00:00 UTC to 2016-03-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsFeb 2016

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 20152015-06-01 00:00:00 UTC2015-07-01 00:00:00 UTC312
Jul 20152015-07-01 00:00:00 UTC2015-08-01 00:00:00 UTC000
Aug 20152015-08-01 00:00:00 UTC2015-09-01 00:00:00 UTC000
Sep 20152015-09-01 00:00:00 UTC2015-10-01 00:00:00 UTC000
Oct 20152015-10-01 00:00:00 UTC2015-11-01 00:00:00 UTC000
Nov 20152015-11-01 00:00:00 UTC2015-12-01 00:00:00 UTC000
Dec 20152015-12-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
Jan 20162016-01-01 00:00:00 UTC2016-02-01 00:00:00 UTC000
Feb 20162016-02-01 00:00:00 UTC2016-03-01 00:00:00 UTC110

What Hacker News says

4 sources
I had no intention of making the end result useful, but I run into interesting problems. First, I wanted to make it as pure Rust as possible. I tried to avoid UNIX specific code, and since there is no library with Windows support for asynchronous IO in Rust, I was pushed into spawning thread and blocking waiting for client data. I quickly noticed that the benchmark was way below Redis (around 60% of ops/sec with 50 clients). But then someone point out to me[1] that I was running tests in a machine with two cores, and this actually may be better for machines with multiple cores[2]. I have yet to try it out and benchmark the results. So far Rust API was disappointing for network operations. For example, `TcpStream.read()`[3] and `TcpListener.incoming()`[4] do not have a timeout. Maybe because its development is driven for Servo and not for
Read the rest
servers. I have thought about doubling down on multithreading and instead of a global database lock as rsedis is using now, having one per key (or some other arbitrary partition), and having concurrent operations, which is hard to do safely in C. But I have not gotten there yet. [1] https://github.com/jonhoo/rucache/issues/2 [2] https://github.com/jonhoo/volley/ [3] http://doc.rust-lang.org/1.0.0-beta/std/net/struct.TcpStream... [4] http://doc.rust-lang.org/1.0.0-beta/std/net/struct.TcpListen...
In Redis re-implemented in Rust

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