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jubalh
awesome-os
Systems & Infrastructure2025–2026
jubalh / awesome-os

awesome-os

A list of operating systems and stuff

2Distinct people
3Mentions
0Explicit recommenders
2.3KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A list of operating systems and stuff

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month3 dated mentions

Observed mentions: 2025-07-17 18:27:28 UTC to 2026-06-24 17:59:50 UTC.

012025-07-01 00:00:00 UTC to 2025-08-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJul 20252025-08-01 00:00:00 UTC to 2025-09-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-09-01 00:00:00 UTC to 2025-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-10-01 00:00:00 UTC to 2025-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-11-01 00:00:00 UTC to 2025-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-12-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsDec 20252026-01-01 00:00:00 UTC to 2026-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-02-01 00:00:00 UTC to 2026-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-03-01 00:00:00 UTC to 2026-04-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-04-01 00:00:00 UTC to 2026-05-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-05-01 00:00:00 UTC to 2026-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2026-06-01 00:00:00 UTC to 2026-07-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJun 2026

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jul 20252025-07-01 00:00:00 UTC2025-08-01 00:00:00 UTC101
Aug 20252025-08-01 00:00:00 UTC2025-09-01 00:00:00 UTC101
Sep 20252025-09-01 00:00:00 UTC2025-10-01 00:00:00 UTC000
Oct 20252025-10-01 00:00:00 UTC2025-11-01 00:00:00 UTC000
Nov 20252025-11-01 00:00:00 UTC2025-12-01 00:00:00 UTC000
Dec 20252025-12-01 00:00:00 UTC2026-01-01 00:00:00 UTC000
Jan 20262026-01-01 00:00:00 UTC2026-02-01 00:00:00 UTC000
Feb 20262026-02-01 00:00:00 UTC2026-03-01 00:00:00 UTC000
Mar 20262026-03-01 00:00:00 UTC2026-04-01 00:00:00 UTC000
Apr 20262026-04-01 00:00:00 UTC2026-05-01 00:00:00 UTC000
May 20262026-05-01 00:00:00 UTC2026-06-01 00:00:00 UTC000
Jun 20262026-06-01 00:00:00 UTC2026-07-01 00:00:00 UTC101

What Hacker News says

3 sources
I wonder what a hobby OS would have looked like it if it assumed nothing, that is, as a thought experiment ... There are some hobby OS projects that do this. The best known example is Terry Davis' TempleOS. https://en.wikipedia.org/wiki/TempleOS If you only want to please yourself, you can dispense with all that legacy stuff. You can stay busy and enjoy yourself in your own world. Some of the hobby OS listed here look like they might be standalone worlds: https://github.com/jubalh/awesome-os
In Running Windows Games on a Hobby OS with Wine
[Original author of the linked article here] > It'd be a huge undertaking to even get the code to build. It possibly would. On the other hand, a very educational undertaking. I was a Psion owner and user from the 1980s until the 2000-noughties, and I have posted things in various places about the Symbian source code over the years. Often some ex-Psion or ex-Nokia people pop up and mention the build tools, not unlike the post you link to. The knowledge is still out there. Updating it might be more instructive than building yet another Unix-like OS. There are so many of those on Github it's remarkable; here's a list: https://github.com/jubalh/awesome-os Some got a remarkably long way. A handful of examples I admired: * Serenity — https://serenityos.org/ -- also C++ * AtheOS — https://atheos.metaproject.frl/ * Syllable — https://en.wikipedia
Read the rest
.org/wiki/Syllable_Desktop * SkyOS — https://en.wikipedia.org/wiki/SkyOS * HelenOS (academic) — https://www.helenos.org/ I could go on. There are dozens. Many are to some extent Unix-like. Symbian was very different indeed, which is one of the things that makes it interesting and different. > It had its own Perl-based build system, and I'm not sure that those SDKs are even available any longer. Perl is, of course. It may initially be necessary to hand-roll it, but I feel that a modernised Symbian that could be built with GCC or LLVM, and had more standard string types, error handling, and so on, would be a very interesting and desirable thing, even if it was totally incompatible with all classic 20+ year old Symbian software. And frankly, even if the result was 10x bigger and less memory-efficient, it would still be tiny compared to Linux or any of the BSDs.
In Open, free, and ignored: the afterlife of Symbian

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