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kikito
middleclass
Lua2013–2023
kikito / middleclass

middleclass

Object-orientation for Lua

6Distinct people
7Mentions
1Explicit recommenders
1.9KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Object-orientation for Lua

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

Just going to link one of my favorite libraries for LÖVE. https://github.com/kikito/middleclass

grimgrin used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 2:59:58 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year7 dated mentions

Observed mentions: 2013-01-27 21:11:44 UTC to 2023-05-28 20:53:22 UTC.

012013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20132014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC101
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC101
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC101
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC101
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC101
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101

What Hacker News says

1 sources
My libraries were originally made in Lua in order for me to better work with and learn the LÖVE framework. * inspect.lua [1] is the most popular one. It transforms any Lua value (including deeply nested tables) into human-readable strings. It is very useful for debugging all kinds of Lua projects, not just games. It is a partial reason why I got my current web dev job at Kong. * middleclass [2] is somewhat popular amongst people coming into Lua from OOP languages. I don't use it myself anymore and consider it a bit of a "clutch". Still, it has helped a lot of people. * bump.lua [3] is a box-based collision detection and resolution library. The later part has some known bugs I never figured out. Still has been used by some people to do some fun stuff. * gamera.lua [4] is a minimalist camera-system for LÖVE. * anim8 [5] is an animation libr
Read the rest
ary for LÖVE There's many other projects on my github profile. I must warn you that they are all in several degrees of disrepair, I pretty much abandoned all of my open source efforts when my first child was born. Ran out of free time and energy. These days, when I want to scratch my game-making itch, I fire up PICO-8, an even more minimalistic gamedev environment than LÖVE. I find the limitations it imposes refreshing. It also means that I cannot use most of my old libraries. Which is fine. [1] https://github.com/kikito/inspect.lua [2] https://github.com/kikito/middleclass [3] https://github.com/kikito/bump.lua [4] https://github.com/kikito/gamera.lua [5] https://github.com/kikito/anim8
In Doing what you love when the money won’t follow

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