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kitlang
kit
Haskell2018–2024
kitlang / kit

kit

Kit: a magical, high performance programming language, designed for game development.

5Distinct people
5Mentions
0Explicit recommenders
1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Kit: a magical, high performance programming language, designed for game development.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 12:54:37 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2018-09-13 21:16:42 UTC to 2024-01-02 02:16:10 UTC.

012342018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC413
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

5 sources
I don't know about a list online but here's what I know off, in the C/C++ realm Odin - https://odin-lang.org/ Zig - https://ziglang.org/ Beef - https://www.beeflang.org/ Jai (not public yet) - [1] Carbon (C++) - https://github.com/carbon-language/carbon-lang D Lang - https://dlang.org/ Rust - https://www.rust-lang.org/ cppfront (Herb Sutter's C++ frontend/syntax) - https://github.com/hsutter/cppfront Nim - https://nim-lang.org/ Crystal (not sure if this counts) - https://crystal-lang.org/ Vale - https://vale.dev/ Hylo (formerly Val, just found it now) - https://www.hylo-lang.org/ Vala (compiles to C, some GTK apps are written in this) - https://vala.dev/ C3 - https://github.com/c3lang/c3c Rune (last commit 7 months ago) - https://github.com/google/rune Kit (dead, last commit 5 years ago) - https://github.com/kitlang/kit There's probably m
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ore. That's all I can recall off the top of my head and/or what I have in my notes. There's also Haskell [2], which compiles down to C-- [3] (a C like language). Not sure if this counts either. [1]: https://en.wikipedia.org/wiki/Jonathan_Blow#2017%E2%80%93pre... [2]: https://www.haskell.org/ [3]: https://en.wikipedia.org/wiki/C--
In Odin Programming Language
Second this. I'm writing a compiler now (https://github.com/kitlang/kit) and this book has been invaluable. A few other tips: * Use a parser generator. Parsing is more or less a solved problem; get it out of the way as fast as possible. * Writing a language that compiles to another language is very helpful as you can often borrow the underlying language's implementation of a feature. Doubly helpful if you can leverage the underlying language's libraries for things like syscalls. * Make a todo list (I like Trello for this) full of self-contained tasks. Pick one at a time, think through how you would implement that feature, and go to work. Compilers look like a lot of work in the beginning, but if you take one step at a time, one day you'll look back and have accomplished more than you realize. The list can also be helpful to avoid scope cr
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eep; add any new ideas to your backlog and deal with them later. * Write unit tests, as you'll very likely want to refactor something down the line. Once your compiler becomes complex enough, add functional tests that verify entire programs can compile and run and produce the expected output.
In Ask HN: What's a starting point for learning how to write programming languages?

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