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koute
stdweb
Rust2017–2018
koute / stdweb

stdweb

A standard library for the client-side Web

14Distinct people
15Mentions
0Explicit recommenders
3.5KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A standard library for the client-side Web

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 8:59:20 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month15 dated mentions

Observed mentions: 2017-04-24 05:48:03 UTC to 2018-07-31 09:40:12 UTC.

012342017-04-01 00:00:00 UTC to 2017-05-01 00:00:00 UTC (exclusive): 2 mentions; 2 submissions, 0 commentsApr 20172017-05-01 00:00:00 UTC to 2017-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-06-01 00:00:00 UTC to 2017-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-07-01 00:00:00 UTC to 2017-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-08-01 00:00:00 UTC to 2017-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-09-01 00:00:00 UTC to 2017-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-10-01 00:00:00 UTC to 2017-11-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2017-11-01 00:00:00 UTC to 2017-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsNov 20172017-12-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 4 mentions; 1 submissions, 3 comments2018-01-01 00:00:00 UTC to 2018-02-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2018-02-01 00:00:00 UTC to 2018-03-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2018-03-01 00:00:00 UTC to 2018-04-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2018-04-01 00:00:00 UTC to 2018-05-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2018-05-01 00:00:00 UTC to 2018-06-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-06-01 00:00:00 UTC to 2018-07-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-07-01 00:00:00 UTC to 2018-08-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsJul 2018

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Apr 20172017-04-01 00:00:00 UTC2017-05-01 00:00:00 UTC220
May 20172017-05-01 00:00:00 UTC2017-06-01 00:00:00 UTC000
Jun 20172017-06-01 00:00:00 UTC2017-07-01 00:00:00 UTC000
Jul 20172017-07-01 00:00:00 UTC2017-08-01 00:00:00 UTC000
Aug 20172017-08-01 00:00:00 UTC2017-09-01 00:00:00 UTC000
Sep 20172017-09-01 00:00:00 UTC2017-10-01 00:00:00 UTC000
Oct 20172017-10-01 00:00:00 UTC2017-11-01 00:00:00 UTC101
Nov 20172017-11-01 00:00:00 UTC2017-12-01 00:00:00 UTC000
Dec 20172017-12-01 00:00:00 UTC2018-01-01 00:00:00 UTC413
Jan 20182018-01-01 00:00:00 UTC2018-02-01 00:00:00 UTC303
Feb 20182018-02-01 00:00:00 UTC2018-03-01 00:00:00 UTC101
Mar 20182018-03-01 00:00:00 UTC2018-04-01 00:00:00 UTC101
Apr 20182018-04-01 00:00:00 UTC2018-05-01 00:00:00 UTC101
May 20182018-05-01 00:00:00 UTC2018-06-01 00:00:00 UTC000
Jun 20182018-06-01 00:00:00 UTC2018-07-01 00:00:00 UTC000
Jul 20182018-07-01 00:00:00 UTC2018-08-01 00:00:00 UTC202

What Hacker News says

1 sources
To add a specific example here, I've recently compiled a roguelike I'm working on to WASM, not knowing what to expect when I started. This required only a handful of changes across the codebase (mostly handling external resources such as the filesystem and the random generator) and then implementing a bit of JavaScript that took the drawcalls from the WASM core and rendered them on the canvas. And vice-versa, a bit of JS that passed the browser input into the WASM game. Since the original game had no concept of a DOM, it didn't matter to it. I think WASM can be huge for browser games. But like Steve said, you can call any JavaScript function and manipulate the DOM that way. At least for Rust, there's also a library that does this for you. So you can have Rust code that uses a DOM API and the WASM <-> JS bridge is handled for you: https://
Read the rest
In Making WebAssembly better for Rust and for all languages

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