An excerpt from the repository, fetched Nov 13, 2026.
Read the project’s introduction
Note
Please consider using JavaScript promises instead of Q. Native promises are faster, have better tooling support and are the future.
When work on Q began, promises were an academic novelty in JavaScript, unlikely to be adopted much less popular, though obviously full of…promise. Callbacks dominated the landscape. Q aimed to introduce a technology to JavaScript that had been proven and vetted in languages like E and C♯. With four years of incubation, evangelism, education, and feedback, promises became part of the language. Every modern browser contains a built-in Promise implementation. Being able to influence the internet and working on a library used by millions of codebases was an exciting and humbling experience.
Q isn't going anywhere. The code is still here and bugs will be fixed but further development has been unnecessary for many years. We encourage you to read the code and the explainers to glimpse into the history of the internet.
Q
If a function cannot return a value or throw an exception without
blocking, it can return a promise instead. A promise is an object
that represents the return value or the thrown exception that the
function may eventually provide. A promise can also be used as a
proxy for a remote object to overcome latency.
On the first pass, promises can mitigate the “Pyramid of
Doom”: the situation where code marches to the right faster
than it marches forward.
step1(function (value1) {
step2(value1, function(value2) {
step3(value2, function(value3) {
step4(value3, function(value4) {
// Do something with value4
});
});
});
});
With a promise library, you can flatten the pyramid.
Q.fcall(promisedStep1)
.then(promisedStep2)
.then(promisedStep3)
.then(promisedStep4)
.then(function (value4) {
// Do something with value4
})
.catch(function (error) {
// Handle any error from all above steps
})
.done();
With this approach, you also get implicit error propagation, just like try,
catch, and finally. An error in promisedStep1 will flow all the way to
the catch function, where it’s caught and handled. (Here promisedStepN is
a version of stepN that returns a promise.)
The callback approach is called an “inversion of control”.
A function that accepts a callback instead of a return value
is saying, “Don’t call me, I’ll call you.”. Promises
un-invert the inversion, cleanly separating the input
arguments from control flow arguments. This simplifies the
use and creation of API’s, particularly variadic,
rest and spread arguments.
Getting Started
The Q module can be loaded as:
A <script> tag (creating a Q global variable): ~2.5 KB minified and
gzipped.
A Node.js and CommonJS module, available in npm as
the q package
An AMD module
A component as microjs/q
Using bower as q#^1.4.1
Using NuGet as Q
Q can exchange promises with jQuery, Dojo, When.js, WinJS, and more.
Resources
Our wiki contains a number of useful resources, including:
A method-by-method Q API reference.
A growing examples gallery, showing how Q can be used to make
everything better. From XHR to database access to accessing the Flickr API,
Q is there for you.
There are many libraries that produce and consume Q promises for everything
from file system/database access or RPC to templating. For a list of some of
the more popular ones, see Libraries.
If you want materials that introduce the promise concept generally, and the
below tutorial isn't doing it for you, check out our collection of
presentations, blog posts, and podcasts.
A guide for those coming from jQuery's $.Deferred.
We'd also love to have you join the Q-Continuum mailing list.
Tutorial
Promises have a then method, which you can use to get the eventual
return value (fulfillment) or thrown exception (rejection).
promiseMeSomething()
.then(function (value) {
}, function (reason) {
});
If promiseMeSomething returns a promise that gets fulfilled later
with a return value, the first function (the fulfillment handler) will be
called with the value. However, if the promiseMeSomething function
gets rejected later by a thrown exception, the second function (the
rejection handler) will be called with the exception.
Note that resolution of a promise is always asynchronous: that is, the
fulfillment or rejection handler will always be called in the next turn of the
event loop (i.e. process.nextTick in Node). This gives you a nice
guarantee when mentally tracing the flow of your code, namely that
then will always return before either handler is executed.
In this tutorial, we begin with how to consume and work with promises. We'll
talk about how to create them, and thus create functions like
promiseMeSomething that return promises, below.
Propagation
The then method returns a promise, which in this example, I’m
assigning to outputPromise.
var outputPromise = getInputPromise()
.then(function (input) {
}, function (reason) {
});
The outputPromise variable becomes a new promise for the return
value of either handler. Since a function can only either return a
value or throw an exception, only one handler will ever be called and it
will be responsible for resolving outputPromise.
If you return a value in a handler, outputPromise will get
fulfilled.
If you throw an exception in a handler, outputPromise will get
rejected.
If you return a promise in a handler, outputPromise will
“become” that promise. Being able to become a new promise is useful
for managing delays, combining results, or recovering from errors.
If the getInputPromise() promise gets rejected and you omit the
rejection handler, the error will go to outputPromise:
var outputPromise = getInputPromise()
.then(function (value) {
});
If the input promise gets fulfilled and you omit the fulfillment handler, the
value will go to outputPromise:
var outputPromise = getInputPromise()
.then(null, function (error) {
});
Q promises provide a fail shorthand for then when you are only
interested in handling the error:
var output
Read the full README on GitHub