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kromenak
gengine
C2020–2026
kromenak / gengine

gengine

A 3D game engine capable of parsing and running data files from the classic Sierra Studio's adventure game Gabriel Knight 3

3Distinct people
4Mentions
1Explicit recommenders
125GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A 3D game engine capable of parsing and running data files from the classic Sierra Studio's adventure game Gabriel Knight 3

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

I love that game so much! BTW opensource engine rewrite here (highly recommended): https://github.com/kromenak/gengine

BSDobelix used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year4 dated mentions

Observed mentions: 2020-07-17 15:55:52 UTC to 2026-02-21 14:54:23 UTC.

012020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments20232024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC101
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC000
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC110
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC000
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC110
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC101

What Hacker News says

4 sources
GK3 is one of my favourite games ever. I even took a trip to the city in France where the game takes place purely because of the game. Not to mention it's also the game where Scott Bilas started experimenting with data-driven workflow that informed his work in Dungeon Siege and influenced Entity-Component-System architecture. Also, there's not one, but multiple people trying to recreate the engine of the (very unsuccessful) game, more than twenty years after it was released. [1] [2] [3] ...but the cat-hair-mustache puzzle is indeed the lowest point of the genre. [1] https://sourceforge.net/projects/gk3tools/ [2] https://github.com/kromenak/gengine [3] https://github.com/shff/GK3-extractor
In Beneath a Steel Sky

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