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LaPingvino
The-Puzzle-Pits
C2011–2012
LaPingvino / The-Puzzle-Pits

The-Puzzle-Pits

Abe Pralle made his old DOS-game PITS Open Source. This repository is the first public release of the source code. Pits and related works are released under the Apache 2.0 License.

3Distinct people
3Mentions
0Explicit recommenders
42GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Abe Pralle made his old DOS-game PITS Open Source. This repository is the first public release of the source code. Pits and related works are released under the Apache 2.0 License.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by month3 dated mentions

Observed mentions: 2011-06-05 23:48:25 UTC to 2012-03-16 14:04:31 UTC.

0122011-06-01 00:00:00 UTC to 2011-07-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsJun 20112011-07-01 00:00:00 UTC to 2011-08-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-08-01 00:00:00 UTC to 2011-09-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-09-01 00:00:00 UTC to 2011-10-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-10-01 00:00:00 UTC to 2011-11-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsOct 20112011-11-01 00:00:00 UTC to 2011-12-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2011-12-01 00:00:00 UTC to 2012-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-01-01 00:00:00 UTC to 2012-02-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-02-01 00:00:00 UTC to 2012-03-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2012-03-01 00:00:00 UTC to 2012-04-01 00:00:00 UTC (exclusive): 2 mentions; 0 submissions, 2 commentsMar 2012

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jun 20112011-06-01 00:00:00 UTC2011-07-01 00:00:00 UTC110
Jul 20112011-07-01 00:00:00 UTC2011-08-01 00:00:00 UTC000
Aug 20112011-08-01 00:00:00 UTC2011-09-01 00:00:00 UTC000
Sep 20112011-09-01 00:00:00 UTC2011-10-01 00:00:00 UTC000
Oct 20112011-10-01 00:00:00 UTC2011-11-01 00:00:00 UTC000
Nov 20112011-11-01 00:00:00 UTC2011-12-01 00:00:00 UTC000
Dec 20112011-12-01 00:00:00 UTC2012-01-01 00:00:00 UTC000
Jan 20122012-01-01 00:00:00 UTC2012-02-01 00:00:00 UTC000
Feb 20122012-02-01 00:00:00 UTC2012-03-01 00:00:00 UTC000
Mar 20122012-03-01 00:00:00 UTC2012-04-01 00:00:00 UTC202

What Hacker News says

3 sources
"* https://github.com/LaPingvino/The-Puzzle-Pits oh wow, I worked on puzzle pits for a while trying to get it to compile. I ended up figuring out that the original binary ran perfectly fine in dosbox (which I played for a bit) and that the original code was pretty much useless and it would be easier to do a complete rewrite of the game to get it to work with a modern system. Not to mention this doesn't even use a recent standard version of C. So I ended up losing all motivation because of this and because of being a 1 man team. It was a fun project though, it was this project that introduced me to the hacks that made dos games possible :)
In Shutting down a product? Open source it.
I have seen quite a few code bases, where the original author who didn't want to continue the project, just released the source code somewhere (as zlib, public domain, GPL or what ever) but nothing more. If there was interest by some other developers, there was always some new open source project/community building itself up around the released code. And if not immediately, maybe a few years later. E.g., some examples (where I was partly also involved in): * OpenLieroX http://openlierox.net * ioquake http://ioquake3.org/ * many projects here: http://icculus.org/projects/ * iodoom3: http://www.iodoom.org/ http://git.iodoom.org/ (still not much content there) * https://github.com/id-Software * Commander Genius: http://clonekeenplus.sourceforge.net/ * https://github.com/LaPingvino/The-Puzzle-Pits ...
In Shutting down a product? Open source it.

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