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linebender
vello
Rust2020–2026
linebender / vello

vello

A GPU compute-centric 2D renderer.

22Distinct people
34Mentions
0Explicit recommenders
4.5KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A GPU compute-centric 2D renderer.

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 8–Nov 15 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/15/2026, 9:01:12 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year34 dated mentions

Observed mentions: 2020-04-18 01:56:31 UTC to 2026-03-27 06:47:59 UTC.

02462020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 5 mentions; 2 submissions, 3 comments20202021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 6 mentions; 1 submissions, 5 comments20232024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 6 mentions; 0 submissions, 6 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 7 mentions; 0 submissions, 7 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 3 mentions; 0 submissions, 3 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC523
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC303
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC404
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC615
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC606
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC707
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC303

What Hacker News says

6 sources
If you're doing advanced compute work (including lock-free data structures), then it's best effort. https://github.com/linebender/vello/issues/42 is an issue from when Vello (then piet-gpu) had a single-pass prefix sum algorithm. Looking back, I'm fairly confident that it's a shader translation issue and that it wouldn't work with MoltenVK either, but we stopped investigating when we moved to a more robustly portable approach.
In Metal shader converter and the missing device-scoped barrier
There are a number of up-and-coming Rust-based frameworks in this niche: - https://github.com/iced-rs/iced (probably the most usable today) - https://github.com/vizia/vizia - https://github.com/marc2332/freya - https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record) What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have: - https://github.com/rust-windowing/winit (cross-platform window creation) - https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12) - https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu
Read the rest
) - https://github.com/DioxusLabs/taffy (UI layout algorithms) - https://github.com/pop-os/cosmic-text (text rendering and editing) - https://github.com/AccessKit/accesskit (cross-platform accessibility APIs) In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
In XUL Layout is gone
It's possible you ran into problems with large pathtags, fixed by [235], but that hasn't been merged yet. With that and some other tweaks (we still have to manually adjust buffer sizes, but that will soon be dynamic again as well), we are able to render the paris-30k test file, which has ~50k paths and almost a million path segments. We will also soon be special-casing rectangles. Might be worth rerunning your experiment in a few weeks when all this has landed. In any case, glad for your interest! [235]: https://github.com/linebender/vello/pull/235
In Requiem for piet-gpu-hal

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