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lordmauve
pgzero
Python2020–2020
lordmauve / pgzero

pgzero

A zero-boilerplate games programming framework for Python 3, based on Pygame.

2Distinct people
2Mentions
0Explicit recommenders
613GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A zero-boilerplate games programming framework for Python 3, based on Pygame.

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:03:16 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by day2 dated mentions

Observed mentions: 2020-01-18 18:19:10 UTC to 2020-01-27 05:22:55 UTC.

012020-01-18 00:00:00 UTC to 2020-01-19 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 commentsJan 182020-01-19 00:00:00 UTC to 2020-01-20 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-20 00:00:00 UTC to 2020-01-21 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-21 00:00:00 UTC to 2020-01-22 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-22 00:00:00 UTC to 2020-01-23 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 commentsJan 222020-01-23 00:00:00 UTC to 2020-01-24 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-24 00:00:00 UTC to 2020-01-25 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-25 00:00:00 UTC to 2020-01-26 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-26 00:00:00 UTC to 2020-01-27 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-27 00:00:00 UTC to 2020-01-28 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 commentsJan 27

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
Jan 182020-01-18 00:00:00 UTC2020-01-19 00:00:00 UTC110
Jan 192020-01-19 00:00:00 UTC2020-01-20 00:00:00 UTC000
Jan 202020-01-20 00:00:00 UTC2020-01-21 00:00:00 UTC000
Jan 212020-01-21 00:00:00 UTC2020-01-22 00:00:00 UTC000
Jan 222020-01-22 00:00:00 UTC2020-01-23 00:00:00 UTC000
Jan 232020-01-23 00:00:00 UTC2020-01-24 00:00:00 UTC000
Jan 242020-01-24 00:00:00 UTC2020-01-25 00:00:00 UTC000
Jan 252020-01-25 00:00:00 UTC2020-01-26 00:00:00 UTC000
Jan 262020-01-26 00:00:00 UTC2020-01-27 00:00:00 UTC000
Jan 272020-01-27 00:00:00 UTC2020-01-28 00:00:00 UTC101

What Hacker News says

2 sources
I'm very interested in this project, because I have a student researching what good options there are for Python Game Dev at the CS1 level. We used Arcade[1] this past Fall, and things didn't go very well (I'm not sold on Pyglet, and there was a lot of small "What??" issues with Arcade's design itself). Pygame Zero is a very appealing choice, but suffers from its design around global state - which is something I spend most of the semester railing against. The authors gave me a good explanation for why[2], but it still is a deal-breaker for an introductory-level university course for CS majors. At this point, we're leaning towards making our own library to satisfy our purposes. We're still looking at other options though - hey, if you have one, feel free to suggest it :) [1] http://arcade.academy/ [2] https://github.com/lordmauve/pgzero/is
Read the rest
In Pygame Zero: Creating games without boilerplate

MAKE YOURSELF AT HOME

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