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m1k1o
neko
Go2021–2026
m1k1o / neko

neko

A self hosted virtual browser that runs in docker and uses WebRTC.

16Distinct people
20Mentions
1Explicit recommenders
22.7KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

A self hosted virtual browser that runs in docker and uses WebRTC.

GitHub

Where it is used

No documented product use was verified in the last source check.

What people are saying

The spirit is alive with https://github.com/m1k1o/neko The 'co-watching/co-streaming' is the best. I love watching a crappy horror movie with friends and bantering.

Sean-Der used a recommendation phrase. One indexed comment matches. This is a phrase match, not a verdict.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

Mentioned in the same Hacker News threads. That is not proof they are substitutes.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 5:04:57 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year20 dated mentions

Observed mentions: 2021-12-01 17:04:01 UTC to 2026-08-22 18:20:47 UTC.

02462021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 2 mentions; 1 submissions, 1 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 4 mentions; 0 submissions, 4 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 6 mentions; 2 submissions, 4 comments20232024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2025-01-01 00:00:00 UTC to 2026-01-01 00:00:00 UTC (exclusive): 4 mentions; 2 submissions, 2 comments2026-01-01 00:00:00 UTC to 2027-01-01 00:00:00 UTC (exclusive): 3 mentions; 1 submissions, 2 comments. Incomplete calendar period.2026*

* An incomplete calendar period is marked with an outlined bar. Its count is not directly comparable with a full period.

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC211
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC404
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC624
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101
20252025-01-01 00:00:00 UTC2026-01-01 00:00:00 UTC422
2026 (partial)2026-01-01 00:00:00 UTC2027-01-01 00:00:00 UTC312

What Hacker News says

20 sources
juecd·Jul 9, 2025Submission

Show HN: Live streaming for CUA models using WebRTC (OSS, Apache 2.0)

Hey HN, We’ve been building on top of our browser-unikernel repo [0] and wanted to replace the noVNC remote GUI with something much faster. NoVNC is okay but it’s super laggy with any JS-heavy website (basically anything besides Hacker News…). We added remote GUI support using WebRTC, which supports: - low latency read/write live view into the sandboxed browser (scrolling, clicking, typing feel way more responsive) - can launch directly as a Docker container or on Unikraft unikernels - process real-time streams with a fast boot up time (<20ms) if you’re using unikernels WebRTC is powerful (supports all types of media and data transmission) but not trivial to implement. We adapted the Neko [1] library to play nicely with our base Chromium image. We also tailored the frontend to our use case. Would love any thoughts/feedback from folks who’
Read the rest
ve worked on streaming projects before. [0] https://news.ycombinator.com/item?id=43705144 [1] Adapted from: https://github.com/m1k1o/neko * Note: we've started working on adding video replays, so there's some source code for that already in our repo too.
3 points · Open discussion
Still not enough. You are using Chromium but your software might not be secure enough. You are dealing with sharing data all over the internet and part of your code is not opensource. If we cannot inspect or reproduce what you are doing , we cannot trust our work with your browser. We might as well consider you are stealing our data. If you launch self-host option , you should opensource it. What we have for opensource alternatives are : https://github.com/BrowserBox/BrowserBox https://github.com/m1k1o/neko
In Launch HN: Muddy (YC S19) – Multiplayer browser for getting work done
Hey, you do you. It just sounds like an expensive way to avoid owning the hardware you want to debug to me. Also, not to burst your bubble, but there are a few projects out there that do more-or-less what you're describing: - https://store.steampowered.com/remoteplay/#together - https://github.com/m1k1o/neko If you're having fun, then continue by all means. I've just been nerd sniped by your cloud costs and I'm having flashbacks to seeing six-figure monthly AWS bills at startups that refused to buy their own GPU compute.
In Ask HN: Shittiest Hosting Experience?
Agree. There's things you can do by virtualizing or instrumenting the browser that you can't with just screen sharing. It's a more specialized technology that powers more specific use cases. If folks like this, they may also be interested in the neko project: https://github.com/m1k1o/neko Or even a similar work of my own company: BrowserBox Pro -- where you can share a link to a single browser with multiple people. Co-browsing or co-operative / collaborative browsing is the "term of art" I believe. https://github.com/dosyago/BrowserBoxPro
In Show HN: GoGoBrowse – A Peer to Peer Web Browser
I ran into neko recently which has similar. It's more application centric than desktop centric, but both offer multi-player experiences & I just think that is the absolute coolest. I hope someday hardware video encoding & modest sized slices of gpus (VDI) becomes a regular offering on cloud systems. These projects feel well suited to home servers, but to really run very well it feels harder to do on the cloud. Being able to share these huge beefy gpus we have, to parcel up the many 1080p encoders should be a straight shot to blowing the cloud market wide open but alas dividing up these resources is harder & more expensive than it should be. https://github.com/m1k1o/neko https://hn.algolia.com/?query=Neko%20m1k1o
In Aither: Containerized Multiplayer Linux Desktop Environment

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