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mapeditor
tiled
C++2013–2023
mapeditor / tiled

tiled

Flexible level editor

4Distinct people
5Mentions
0Explicit recommenders
13.1KGitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Flexible level editor

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year5 dated mentions

Observed mentions: 2013-10-19 19:21:58 UTC to 2023-12-09 20:07:43 UTC.

012013-01-01 00:00:00 UTC to 2014-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20132014-01-01 00:00:00 UTC to 2015-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2015-01-01 00:00:00 UTC to 2016-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2016-01-01 00:00:00 UTC to 2017-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2017-01-01 00:00:00 UTC to 2018-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 1 mentions; 1 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2023

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20132013-01-01 00:00:00 UTC2014-01-01 00:00:00 UTC101
20142014-01-01 00:00:00 UTC2015-01-01 00:00:00 UTC000
20152015-01-01 00:00:00 UTC2016-01-01 00:00:00 UTC000
20162016-01-01 00:00:00 UTC2017-01-01 00:00:00 UTC000
20172017-01-01 00:00:00 UTC2018-01-01 00:00:00 UTC000
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC000
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC110
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC110
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC101

What Hacker News says

5 sources
It's definitely possible to make a decent living with FOSS software. One of the main contributors to my note-taking app is @bjorn[1] who developed the awesome Tiled editor[2] and managed to figure out a sustainable way to earn a living from donations/sponsorships. There are probably more instances of that. I tried to go the same route, but other than a $5 monthly payment on Patreaon (thank you awesome contributor!) I couldn't figure it out. I hate serving shitty Google ads. They are also not a stable source of income and the revenue is low in my case. It's time for me to move on. [1] https://github.com/bjorn [2] https://github.com/mapeditor/tiled
In Make Apps for Linux
> in which a 200x200 map is generated from a randomly created heightmap. The question asker is using a height map because they're nice ways to get pseudo-realistic terrain, and because they're easy to generate randomly. I had a quick look at Tiled[1] and it seems nice. But can it do random generation? It seems it can fix transitions. Here's a basic shore, turned into a nice lake. (https://github.com/bjorn/tiled/wiki/Automapping) [1] https://github.com/bjorn/tiled/wiki
In Map Tiling Algorithm – HTML5 and JavaScript RPG

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