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marcan
openlase
C2018–2024
marcan / openlase

openlase

Open source realtime laser graphics framework

2Distinct people
3Mentions
0Explicit recommenders
385GitHub stars
REPOSITORY AT A GLANCE

What to know before exploring

What it is

Open source realtime laser graphics framework

GitHub

Where it is used

No documented product use has been verified yet.

What people are saying

No recommendation phrase was found in the indexed comments.

No classified warning is attached to this page. Read the discussions before treating silence as approval.

Also in these discussions

No other repository is repeatedly linked in the same discussions.

This week on Hacker News

Nov 7–Nov 14 UTC · Direct repository links and separately labeled related project stories. Indexed through 11/14/2026, 3:56:07 PM UTC.

No direct repository links were found in the indexed HN discussions over the past seven days. Older discussions are available below.

Mentions over time

HN mentions by year3 dated mentions

Observed mentions: 2018-10-27 17:28:07 UTC to 2024-07-08 18:05:59 UTC.

012018-01-01 00:00:00 UTC to 2019-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20182019-01-01 00:00:00 UTC to 2020-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2020-01-01 00:00:00 UTC to 2021-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2021-01-01 00:00:00 UTC to 2022-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments20212022-01-01 00:00:00 UTC to 2023-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2023-01-01 00:00:00 UTC to 2024-01-01 00:00:00 UTC (exclusive): 0 mentions; 0 submissions, 0 comments2024-01-01 00:00:00 UTC to 2025-01-01 00:00:00 UTC (exclusive): 1 mentions; 0 submissions, 1 comments2024

Counts come from the repository’s dated source evidence. Index cutoff: 2026-11-02 08:16:59 UTC.

View mention counts and date ranges
UTC ranges include their start and exclude their end. Select a period to filter the source evidence.
PeriodStart (UTC)End (exclusive, UTC)MentionsSubmissionsComments
20182018-01-01 00:00:00 UTC2019-01-01 00:00:00 UTC101
20192019-01-01 00:00:00 UTC2020-01-01 00:00:00 UTC000
20202020-01-01 00:00:00 UTC2021-01-01 00:00:00 UTC000
20212021-01-01 00:00:00 UTC2022-01-01 00:00:00 UTC101
20222022-01-01 00:00:00 UTC2023-01-01 00:00:00 UTC000
20232023-01-01 00:00:00 UTC2024-01-01 00:00:00 UTC000
20242024-01-01 00:00:00 UTC2025-01-01 00:00:00 UTC101

What Hacker News says

3 sources
There's openlase https://github.com/marcan/openlase with which you can use the audio output through amplifiers to control galvos of a laser projector. About 10 years ago a buddy of mine built a home-made RGB laser projector, using a red, green and blue lasers, and dichroic mirrors, and managed to drive it with MAME to run battlezone and some other vector games. The laser projector itself is quite dangerous, and we're probably lucky we didn't end up blind, so I wouldn't really advise doing this. Battlezone: https://www.youtube.com/watch?v=S2JKr-Vkz8A SEGA Star Trek: https://www.youtube.com/watch?v=VBALyh1hw5Y Short clip of the home-made laser projector: https://www.youtube.com/watch?v=-aV0RRmO4gI Simple rotating cubes demo: https://www.youtube.com/watch?v=OHbsrLW-iag Running Word War vi via the laser projector: https://www.youtube.com/wat
Read the rest
ch?v=cek1QaNc0Kk If you look in the Word War vi source, here: https://github.com/smcameron/wordwarvi/blob/master/wordwarvi... and search for "openlase", you can see how it uses the open lase library. Here's a fork of MAME hacked up to use the laser projector:https://github.com/jv4779/openlase-mame
In Ask HN: Programmable Lasers?
Word War vi[1] is a little game I made long before the laser projector, and we were looking for things to do with the projector, so I converted word war vi to be able to use it. You can look in the commits here to see how MAME is hooked to the projector. https://github.com/jv4779/openlase-mame/commits/master I believe the jist of it is MAME already has to start with lines meant for a vector display and rasterize them one way or another for a modern computer. Before this happens, the data can sent to the openlase library[2] which generates signals on 5 channels of audio: 2 channels for control of X and Y galvos, and 3 channels for red, green, and blue laser power control. These signals then get sent to amplifiers and then to galvos and laser controls. [1] http://smcameron.github.io/wordwarvi/ [2] https://github.com/marcan/openlase
In Atari Asteroids: Creating a Vector Arcade Classic

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